Hi Lara, really a CAD tool like MoI is not the best suited environment for things with lumps and bumps in them. A polygon modeling program usually tends to work better for those kinds of things. Or also a displacement brush type program like ZBrush or 3D Coat is easier to make localized bumps since you can paint directly on locations that you want to raise or lower.
@ Michael:
Yes, could work. Must try that out. Perfect I guess. The tutorial is great. I´l give feedback...
@ Pilou:
Thanks for the idea. Try it out with MOI. And perhaps I switch to your tip...
Salut, M.
Thanks for looking. Not sure what´s the consequence of your statement...
But I remodeled it and I could stitch the elements now.
Thanks for your tipps and very nice help - Pilou and Michael!!!
Salut, MaLa
P.S.: Next project I´ll try to find out what the difference for stitching is using Boole or Connect Tool...