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Full Version: SMOOTHER

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From: MarkBTomlinson
28 Apr 2019   [#5]
I came to the same conclusion as Michael without cutting the Geo you will end up with a lumpy triangle at the hole.
One solution is to extend the parallel lines and cut that section and rebuild.

I have done a video of the process here: https://youtu.be/8V6pNRy0Plw
Added a new version with narration: https://youtu.be/kX_ozWvGbB4

Also attached the *fixed* file for you to compare. They won't be exactly the same but they are visually close and you won't have a triangle artefact.

Attachments:
fix drop forum.3dm


From: Frenchy Pilou (PILOU)
28 Apr 2019   [#6]
Mine :)


From: Lara (MALA)
28 Apr 2019   [#7]
Fine. Smoother than mine! Thank you.
Pilou - how did you solve it?
MaLa
From: Frenchy Pilou (PILOU)
28 Apr 2019   [#8] In reply to [#7]
I don't know if i had solved it! But sufficient for me for funny rendering! :)

- Blend the bottom longitudinal arcs for have an arc for close the form
- Nside
- Kill all little parts except the "Ray Manta" and big vertical part
- Copy the longitudinal arcs who are on the same vertical plan
- Blend them
- Extrude both side (the "box" was a try)
- Trim the "Ray Manta"
- Blend the 2 Lateral Arcs
et voilĂ  :)


From: Lara (MALA)
29 Apr 2019   [#9] In reply to [#8]
oh...too complex for my skills...in MOI and English...
From: MarkBTomlinson
30 Apr 2019   [#10] In reply to [#9]
Did you see the video I posted it is very straightforward to do.
From: Karsten (KMRQUS)
30 Apr 2019   [#11]
Another one:
Blend - Tangent curves -Projected - 2Rail Sweep with two profiles.

Attachments:
drop forum.3dm

Image Attachments:
CV.png 


From: Lara (MALA)
1 May 2019   [#12] In reply to [#10]
Hi Mark,
yes, I saw it. Found it very smart.
What I noticed now is your info to blend. Pretty nice. Thank you very much...!

Best, Mala
From: MarkBTomlinson
3 May 2019   [#13] In reply to [#12]
Glad it helped all the best!

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