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From: Frenchy Pilou (PILOU)
16 Nov 2019   [#41]

From: agonyii
17 Nov 2019   [#42]


BATCH OPERATIONS™ 2 is Blender 2.8 add-on and highly sophisticated data/scene manager/outliner.

The primary purpose of this addon is to cut down micromanagement of modifiers, materials, collections and other data. Apply multiple operations (add, remove, assign, etc.) on all objects via 3D view Tab panel / Floating menu / Pie-menu or Context menu. Select / outline / arrange / rename your data via file / scene / layer / visibility / text input filters on the fly and in real-time.

Ideally suited for complex models, scenes, files, whenever you need to clean, reorganize and maintain your project



This is copy paste from the website but in addition also has advanced renaming, ability to switch cameras in real-time and tons of other features.

Be sure to check the full documentation here http://batchops.moth3r.com/

Image Attachments:
batchops.gif 


From: Frenchy Pilou (PILOU)
18 Nov 2019   [#43]
Not sure that following is the more easy! I prefere the free TwinMotion for a more friendly use of Quixel! :)


From: Frenchy Pilou (PILOU)
20 Nov 2019   [#44]
From a famous Moi user! ;)


From: Frenchy Pilou (PILOU)
22 Nov 2019   [#45]
Speedflow Companion and the new Cutter function released for the 2.81 ;)
Always Not Destructive or Destructive as you want...

https://twitter.com/pitiwazou/status/1197919688019320832?s=20
From: Frenchy Pilou (PILOU)
25 Nov 2019   [#46]
Funny thing the trimed object becomes "auto trimer"! :)


From: Frenchy Pilou (PILOU)
27 Nov 2019   [#47]
Always speddy astonishing!

From: Frenchy Pilou (PILOU)
8 Jan 2020   [#48]








With the new Blender 2.82 who has

From: mkdm
9 Jan 2020   [#49] In reply to [#48]
Wonderful things!
From: Frenchy Pilou (PILOU)
23 Feb 2020   [#50]
next soon ;)


From: Frenchy Pilou (PILOU)
28 Feb 2020   [#51]
Started! :)


From: Frenchy Pilou (PILOU)
16 Mar 2020   [#52]

From: Frenchy Pilou (PILOU)
17 Mar 2020   [#53]
Not addon but Bevel exploration! ;)


From: Frenchy Pilou (PILOU)
30 Mar 2020   [#54]
;)

From: mkdm
31 Mar 2020   [#55] In reply to [#54]
Wonderful :)

Thanks!
From: Frenchy Pilou (PILOU)
10 Apr 2020   [#56]
free https://luxcorerender.org (video in French but they are Subtitle)

François Grassard is also a French Blender Guru ;)


From: Frenchy Pilou (PILOU)
7 May 2020   [#57]
SketchUp on steroïds! :)


From: Whiteman Dynamic (TIM_WHITEMAN)
7 May 2020   [#58] In reply to [#40]
That looks so great! It is very similar to what I am trying to achieve with the node editor random building generator that James has so kindly put together. There are some great examples here. I'm fascinated by the amount of traction Blender is starting to generate. It seems like it's becoming quite a serious contender for some of the bigger software companies, even with their software being "industry standard". I definitely need to learn a bit more Blender, but I just love the smooth simplicity of MoI. It's such a pleasure to work with.
From: mash (MASH3D)
12 May 2020   [#59] In reply to [#1]
I'm surprised no one mentioned these

Makes working with bezier curves a lot easier
Bezier Tools
https://blenderartists.org/t/flexi-bezier-tool/1168179

Use bezier tools to layout the curves and curves to mesh to create the surface
Curves to mesh
https://blendermarket.com/products/curves-to-mesh

Select a row of vertex and create a curve to reshape the mesh with fall off.
bezier-mesh-shaper
https://www.blendermarket.com/products/bezier-mesh-shaper

Edit polygons with only the left mouse button
PolyQuilt addon for Blender 2.8
https://blenderartists.org/t/polyquilt-addon-for-blender-2-8/1168918
From: mash (MASH3D)
13 May 2020   [#60] In reply to [#59]
I also forgot Step importer and a few others

This may be of interest if you are exporting from Moi to blender vis step files
https://blenderartists.org/t/step-import/1203804

Also Quad Remsher. It's not free but it's the same quad remesher as in Zbrush and is very useful.
https://blenderartists.org/t/quad-remesher-auto-retopologizer/1170913

Volume preserve smoothing. Smooths out the vertexes with affecting the outside shape of object.
https://blenderartists.org/t/volume-preserving-smoothing/1115522/37

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