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From: nis
...Being a Mac programmer myself, I think it could be related to NSGestureRecognizer (if you use that). Sometimes in order to handle multiple types of gestures the user needs to move the mouse around quite a bit, before NSGestureRecognizer recognises what particular gesture he/she is doing. I don't know if this is the problem, but at least it is worth to look into.
Best regards,
Nis
From: Michael Gibson
Hi Nis, thanks for the video. So what's going on there is that MoI waits until you have moved the mouse a certain distance before it starts doing a drag operation. That's so a press and release "click" can be distinguished from a hold and drag.
I looked over the code involved and I do see a bug though where on a Retina display it's incorrectly waiting for double the distance to be traveled compared to V3. So on V4 (on Retina) you need to move the mouse 30 "window coordinate" pixels for the pan or orbit to start while on V3 it was only 15 pixels. I'll fix that for the next beta release.
When "open in low resolution" is enabled though you should be seeing the same behavior between v3 and v4, if you do the same test in V3 and move the mouse very slowly like that you should see the same thing happening, that's intended behavior.
Thanks,
- Michael
From: Michael Gibson
Hi Nis, it looks like there are a couple of other similar kind of subtle unintended mouse behavior bugs in v4 on Retina like when you're panning the border region size for how close you need to be to the outer viewport border for "auto pan" to engage is also incorrectly doubled.
I'll get those tuned up too, thanks for reporting the bug!
- Michael
From: mkdm
Hello Michael!
How are you? I hope fine :)
When V4 will be officially released?
Thanks.
From: Michael Gibson
Hi Marco, it will be released once the last area of work on it is complete. There will be a new beta within the next week though since the current beta expires middle of next month.
I'm almost done with the detailed object properties dialog, just a couple more annotation properties left to do. Here's what it looks like at the moment:
- Michael
Image Attachments:
detailed_object_props_093019.png
From: mkdm
Very good Properties Panel.
I wait next beta!
From: co3Darts (CO3DPRINTS)
Thats excellent! Excited for v4 release as well.
From: Michael Gibson
Just about there. I've got the annotation properties set up on the detailed object properties dialog:
Last thing is to implement the commands for drawing annotations. Got the icons set up:
- Michael
Image Attachments:
AnnotationProperties.png
DimIcons.png
From: Frenchy Pilou (PILOU)
I see Distance display "Feet & Inch" ...I suppose there is also decimal system ?
From: Michael Gibson
Hi Pilou, yes you can choose between either "Distance display: Decimal", or "Distance display: Feet & Inches" there.
- Michael
From: Michael Gibson
The main missing thing will exporting dimensions to DXF and PDF/AI formats won't be ready for this next coming v4 beta, so there will need to be one more after that still.
- Michael
From: Lordfox
Helo, I cant use FullScreen.JS via Shortcut - but this js file is in my harddrive on his right place
C:\Program Files\MoI 4.0 beta Feb-26-2019\commands
Errormessage is
ReferenceError cant find variable FullScreen ...
I dont understand it.
From: Michael Gibson
Hi Lordfox, what do you have in your keyboard shortcut?
- Michael
From: OGAR (OGAROGAR)
Hi Mike, I was wondering when do you plane to release the next V4 BETA? Looking forward to it!
From: Michael Gibson
Hi Ogar, just a few hours away!
- Michael
From: Michael Gibson
Ok the new beta is up there at
http://moi3d.com/beta.htm !
- Michael
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