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From: meanGoreng
yeah for sure. the zoom function in zbrush works the same way ( just to select one app. and maybe it's a good example since its entire nav system is quite different. but this concept remains the same )
to try and describe it in very loose terms :
once the zoom context has been entered. either moving the mouse position vertically or horizontally increases or decreases the zoom value ( put another way > positive and negative values being driven by either up/down OR left/right mouse position )
From: Michael Gibson
Hi meanGoreng,
re:
> once the zoom context has been entered. either moving the mouse position vertically or
> horizontally increases or decreases the zoom value ( put another way > positive and negative
> values being driven by either up/down OR left/right mouse position )
The part that is a little tricky is that it's virtually impossible to move the mouse only fully up/down or left/right. So for example when you move the mouse up and down there will be a little bit of left and right happening as well. So I need to know how that should behave.
I just tried in Cinema4D and Blender and there the mouse zoom seems to only do stuff in one direction, in Blender it's up/down only and in C4D it's left/right only.
- Michael
From: meanGoreng
sorry michael. i wouldn't pretend to understand the actual math as such. just describing the behaviour. if you're interested ( and don't have access to maya or zbrush to test for yourself ) i could make a small vid of each to put a visual to it ( ? )
that said though. likely taken up too much of your time already. can't wait to give v4 a go with this one small tweak
From: Michael Gibson
Hi meanGoreng, yes thanks that would be helpful if you could make a video of it. I don't happen to have Maya or ZBrush over here right now so I was hoping you might know of other apps than those 2 that behave in the way you like.
- Michael
From: meanGoreng
will try get this done over the next few days. cheers michael
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