MoI discussion forum
MoI discussion forum

Full Version: Get outer point off a curve and move it?

Show messages: All  1-11  12

From: BurrMan
5 Jan 2019   [#12] In reply to [#11]
""""""""""Basically the curve would need to have points on the curve itself to do this kind of precision work?""""""""""""

So you have to really think about what you are asking.

The beautiful smooth curve has points and a definition. You "HAVE" to move points around that point, or you will either just flatten, or kink the curve.

You cant alter Q1 (or Q2 or both) without altering the points that came before it.... to illustrate that, run Rebuild on your curve, at say .001, then try to move just a small set of points near Q1....

If you want to precisely pick the Q1 you just found, break the curve right there, then alter the end points which are pickable. You'll have to also alter the points just next to the end points to keep tangency to the break.

Show messages: All  1-11  12