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From: Chris (CHRIS_C)
Thanks Michael, looks even better!
Chris
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2018-11-14 12_38_06-Greenshot.png
From: 2byts
The Onshape screenshot is using SSAO (screenspace Ambient Occlusion) which is very common feature in Gaming Cards now.
Regardless, I am modeler....i prefer to see the surface, and SSAO will start to artifact when zooming in to small areas, which just mucks up the experience.
Transparency on the other hand, is a very useful feature for tracing surfaces and visualizing. Things like concepting a helmet are useful, if we can see the interior.
From: Simon (GRIMMY)
I'm definitely a +1 for adding Ambient Occlusion as a viewport option in Moi 4. When things look good, it only helps with the motivation! (..and the sales :))
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