MoI discussion forum
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Full Version: Is there a way to identify the normal direction of a surface inside of MOI?

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From: mkdm
11 Oct 2018   [#5] In reply to [#3]
Hello Cless!

You really did all that stuff using only Moi???

If so this is AWESOME!!! AMAZING!!!!
From: Cless (CLESSLEE)
11 Oct 2018   [#6] In reply to [#5]
Thank you for replying Marco. I created All the part separately, correct the normal problem inside of 3dsmax.
Build a rough structure guid lines using only curves, and make flat pieces, deform them and make sure eveything fits.
Then bring everything into 3dsmax as Xref files to do futher Rendering stuff :D

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