MoI discussion forum
MoI discussion forum

Full Version: V4 beta Aug-28-2018 available now

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From: Michael Gibson
21 Sep 2018   [#50] In reply to [#49]
Hi Alex, sorry no I'm not expecting to have groups in V4 other than the already existing stuff for working with object sets by named objects or styles.

It's going to need a lot of work and possibly changes to many functions that edit objects and so I'm postponing groups until a future version after v4.

- Michael
From: mkdm
22 Sep 2018   [#51] In reply to [#48]
Hi Michael.

@You : "...most recently I've still been doing more cleanup type work..."

OK. I know that this is always an important step...

@You : "...adding controls for page size for PDF/AI export..."

This is very useful for my 2D workflows. Thanks.

With that said, I hope that soon you can start to develop some new modelling features/tools because, even if Moi has STILL THE BEST STREAMLINED WORKFLOW OF THE MARKET, actually it misses too much tools compared to other 3D Nurbs modeler...

Have a nice day and...wel'll catch up :)

Ciao.
From: albehany
28 Sep 2018   [#52]
hello guys, and thank you Michael so much for all the hard work you do.
I know you focusing on the 64 thing and the Mac core this great I just want know is there is any update about the all old shortcut and the script and the plugin anyway they can work on the v4 ? and sorry if you answer this before I just love the speed of v4 and I don't want go back to v3 ;(
From: Lewis3D
28 Sep 2018   [#53] In reply to [#52]
Hi Michael, another great update and speed optimization, thank you very much.

I have one small Feature Request if possible, that it's always bugging me when i export out of moi :).
When i go to Export and save *.obj (for polygonal renderer) my file name field is always empty. Is there a way how you could already have it named same as loaded file name is ?

Thanks
From: Michael Gibson
28 Sep 2018   [#54] In reply to [#52]
Hi albehany,

> I just want know is there is any update about the all old shortcut and the script
> and the plugin anyway they can work on the v4 ?

Usually your existing shortcuts, scripts, and plug-ins should work in v4 the same as they did in v3. There are a few that have needed some minor changes.

Do you have any that aren't working?

- Michael
From: Michael Gibson
28 Sep 2018   [#55] In reply to [#53]
Hi Lewis,

re:
> When i go to Export and save *.obj (for polygonal renderer) my file name field is always empty.
> Is there a way how you could already have it named same as loaded file name is ?

It should be behaving that way already. But the loaded file name will only be set if you load a .3dm file, not if you open something like a .step file for example.

The next v4 release will have an option for changing that though, as discussed here:

http://moi3d.com/forum/index.php?webtag=MOI&msg=9044.40
http://moi3d.com/forum/index.php?webtag=MOI&msg=9044.42
http://moi3d.com/forum/index.php?webtag=MOI&msg=9044.44

- Michael
From: Lewis3D
28 Sep 2018   [#56] In reply to [#55]
Yes, thanks, you are right i was using STEP and IGES not 3DM.
From: albehany
29 Sep 2018   [#57] In reply to [#54]
Hi Michael, can you help me please Split Construct and Transform Panels in v.4
I try this http://moi3d.com/forum/index.php?webtag=MOI&msg=8064.12
but I always get error. thank you
From: Michael Gibson
29 Sep 2018   [#58] In reply to [#57]
Hi albehany what error do you get?

Try removing the 2nd line of the script that looks at innerHTML.length, you can either delete it or put a // in front of it to comment it out.

- Michael
From: albehany
29 Sep 2018   [#59] In reply to [#58]
Hi, sorry for bothering but I can't find the innerHTML.length
this is my html file can you please see what is the problem. thank you and sorry

Attachments:
SidePane.htm

Image Attachments:
Screen Shot 2018-09-29 at 11.38.53 AM.png 


From: Michael Gibson
29 Sep 2018   [#60] In reply to [#59]
Hi albehany, sorry I thought you were trying to use the script to do it which is here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=8064.8

With that way you leave the default SidePane.htm in place and put that script in MoI's appdata\startup folder so it runs on program startup.

For your editing the SidePane.htm one problem is that you've got duplicate ids here (on the lines marked with >>>>)

code:
>>>>       <moi:PaletteHeader id="TransformTabContent">
                    <moi:TabContainer>
                        <moi:TabButton id="TransformTab" class="RightTabButton"><moi:Text textid="Transform tab"/></moi:TabButton>
                    </moi:TabContainer>
                </moi:PaletteHeader>
                <moi:PaletteBody>
>>>>             	<div id="TransformTabContent">



Both of those having the same id value will cause problems. Modify the top one to id="TransformHeader" instead.

The second problem is that the close tag for the construct <moi:PaletteBody> is missing, which makes the transform tab to be a child of construct.

So immediately above the transform tab add </moi:PaletteBody> so the construct one is closed.

That should get it working after those 2 fixes I think.

- Michael
From: albehany
29 Sep 2018   [#61] In reply to [#60]
The script just work fine. thank you so much and thank Max Smirnov (SMIRNOV) for this cool script

Message 9044.62 was deleted


Message 9044.63 was deleted


From: Mr. Yuri (MR_JURAJ)
22 Oct 2018   [#64] In reply to [#61]
Hi albehany,
can you please post corrected script? :)

Thanks
From: Michael Gibson
22 Oct 2018   [#65] In reply to [#64]
Hi Mr. Yuri, if that MiniSidepane.js script is not working for you try editing the file in a text editor and delete the 2nd line that has the if statement in it.

- Michael

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