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Full Version: STEP to OBJ/FBX Conversion Problems

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From: Michael Gibson
20 Aug 2018   [#2] In reply to [#1]
Hi Daniel, I'd recommend trying the V4 beta version which you can get from here: http://moi3d.com/beta.htm .

It has various improvements to STEP file import, one of which is some fixes to instance positioning bugs.

For the "scrambled mess" problem that could be a problem with Maya not liking complex n-gons. Try using the option for "Output: Quads & Triangles" when you export out from MoI rather than "Output: N-gons" and see if that is not scrambled. If that doesn't solve it can you please send me a file where you're having this problem, you can e-mail it to me at moi@moi3d.com

- Michael
From: DejoMedia
20 Aug 2018   [#3]
Dear Michael,
thanks for the fast reply...

We already use the V4 Beta - although downloaded some months ago - maybe there is a newer version?
But the "ngon avoiding" export is a great idea i will try out asap...

best
Daniel

EDIT: Position "Bug" was fixed by installing latest Beta from Jun

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