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Full Version: Moi3d vs Rhino

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From: eric (ERICCLOUGH)
28 Jul 2018   [#10] In reply to [#9]
Thanks for the reply Michael.
I'll just keep anticipating.
cheers,
eric
From: 3image
3 Aug 2018   [#11] In reply to [#3]
Rhino 6 now incorporates a new render engine which is "borrowed" from Blender. It's the Cycles Renderer which can produce really astounding results, even in real time mode. You should give it a try.
From: mkdm
3 Aug 2018   [#12] In reply to [#11]
Hello 3image.

I'm sorry but I have to disagree.
The current Rhino's implementation of Cycles it's absolutely not comparable with the counterpart that we have in Blender.
I can say this because I have both Rhino V5 for some years and I've tested for several months the version V6 WIP (all the latest builds) of Rhino.
The implementation of Cycles in Rhino it's "only a shadow" compared to the full and very powerful Cycles engine that you have in Blender.

Regards.
From: 3image
4 Aug 2018   [#13] In reply to [#12]
Hello Marco,

Yes, I know, it's indeed not comparable to Blender. Especially not with Blender 2.8 on the horizon.

What I meant was that the new renderer in Rhino v6 is way better compared to the old native renderer of Rhino v5. And I think this is very true.
From: mkdm
4 Aug 2018   [#14] In reply to [#13]
Hi 3image.

@You : "...the new renderer in Rhino v6 is way better compared to the old native renderer of Rhino v5..."
Oh..yes! About this point I agree with you.
It's built-in the Rhino package and this is good, considering how much Rhino costs.
But, beside the overall quality and feature that are much less then the counterpart in Blender, it's also rather slower than it.
Anyway...it's included into the Rhino package and it's better than nothing :)

Ciao :)

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