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From: amur (STEFAN)
Mmmhhh, i did not thought about that coordinates from the hash can also
form a straight line, instead of a triangle. So i have now one straight line
from the coordinates b0,8f,9a...
So when doing a final rendering i must form a long skinny surface from
that straight closed line.
Here is what i have so far, in an unsorted order:
Regards
Stefan
From: Metin Seven (METINSEVEN)
Original stuff, Stefan!
From: amur (STEFAN)
Thanks Metin!
Regards
Stefan
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