MoI discussion forum
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Full Version: License Question

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From: sculptor_dad
18 Apr 2018   [#6]
Thanks Michael,

Much appreciated :). Yeah I primarily intend to use MoI as means to create robotic and machine parts to compliment (kit-bash) my sculptures. Right now I have been using Modo and zBrush live booleans for this work, but I feel them lacking in many features that MoI has.

I have been playing around with MoI for a couple weeks now and love some the parts I am getting out of it. Hopefully, I will get to share some of that work soon.

P.S: I just purchased a license for MoI.

-Andrew
http://instagram.com/sculptor_dad
From: Michael Gibson
18 Apr 2018   [#7] In reply to [#6]
Hi Andrew, thanks for your purchase! Yes having a tool that works differently from what you currently have can be quite strategically useful.

If you haven't seen it you might want to check out Chipp Walters' kitbash tutorial for MoI here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7592.1

There are also some tips for people coming from a poly modeling background here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=4865.2

- Michael
From: chippwalters
19 Apr 2018   [#8] In reply to [#7]
Thanks for sharing the link Michael. I've been meaning to update the link to that site for awhile now-- another casualty of the Dropbox Public folder fiasco.
Here's the new link (and I've updated it in my signature).

https://altuit.cloud/web/markdown/MoiObjLibDontMove/mdwiki.html#!index.md

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