MoI discussion forum
MoI discussion forum

Full Version: License Question

From: sculptor_dad
17 Apr 2018   [#1]
Hello All,

I wanted to introduce myself as I am evaluating this amazing software and am getting ready to jump in and make the purchase for myself. I was looking for something to do some hard surface modeling and just wasn't liking most polygonal modeling software out there. MoI seems to make it easy and fast for me :).

Anyway, my question is how does this license work is it for the specific version of MoI, like if I purchase a 3.0 license will I be able to use 4.0 or will I need a new license? Not sure if there is a link describing all of this?

Thank you,
Andrew
https://instagram.com/sculptor_dad
From: Frenchy Pilou (PILOU)
17 Apr 2018   [#2]
<< like if I purchase a 3.0 license will I be able to use 4.0 or will I need a new license?

You can use the 4.0 beta till the final realise...

You must pay a little price for the Update...
You don't pay the Update if you buy the V 3 something like a month before the realised! :)
From: Michael Gibson
17 Apr 2018   [#3] In reply to [#1]
Hi Andrew, if you purchase v3 you would then need to purchase an upgrade license for v4. Upgrade licenses are at a reduced cost though, you don't need to pay full price again.

If you purchase V3 within a couple of months of the v4 final release, then there is an automatic upgrade available for that case but the v4 final release is more than a couple of months out right now.

There is a V4 beta release that you would be able to use until the final release though, it's available here: http://moi3d.com/beta.htm

- Michael
From: sculptor_dad
17 Apr 2018   [#4]
Thank you for the information, Frenchy and Michael. Sounds great.

-Andrew
http://instagram.com/sculptor_dad
From: Michael Gibson
17 Apr 2018   [#5] In reply to [#4]
Hi Andrew, you're welcome! I checked out your instagram and those are some really cool sculptures on there!

I just wanted to mention that MoI is a very different type of tool than polygon or brush modeling. MoI is a type of CAD program and there is more of a focus on accuracy and constructing your model from 2D profile curves. You wouldn't want to try and use MoI for things that have lots of little bumpy details in them. You might think of it more along the lines of the type of style you'd see with Adobe Illustrator sort of.

The part that's good about this though is that for the type of model that fits in that category you can make it very quickly since much of the work is done in 2D. Some 2D curves are used to generate your shapes and then other ones used as cutting objects to cut holes or carve off pieces.

But not every kind of model fits into this type of category.

- Michael
From: sculptor_dad
18 Apr 2018   [#6]
Thanks Michael,

Much appreciated :). Yeah I primarily intend to use MoI as means to create robotic and machine parts to compliment (kit-bash) my sculptures. Right now I have been using Modo and zBrush live booleans for this work, but I feel them lacking in many features that MoI has.

I have been playing around with MoI for a couple weeks now and love some the parts I am getting out of it. Hopefully, I will get to share some of that work soon.

P.S: I just purchased a license for MoI.

-Andrew
http://instagram.com/sculptor_dad
From: Michael Gibson
18 Apr 2018   [#7] In reply to [#6]
Hi Andrew, thanks for your purchase! Yes having a tool that works differently from what you currently have can be quite strategically useful.

If you haven't seen it you might want to check out Chipp Walters' kitbash tutorial for MoI here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7592.1

There are also some tips for people coming from a poly modeling background here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=4865.2

- Michael
From: chippwalters
19 Apr 2018   [#8] In reply to [#7]
Thanks for sharing the link Michael. I've been meaning to update the link to that site for awhile now-- another casualty of the Dropbox Public folder fiasco.
Here's the new link (and I've updated it in my signature).

https://altuit.cloud/web/markdown/MoiObjLibDontMove/mdwiki.html#!index.md