In fact that is yet made!
A very smart site! :) http://pixologic.com/features/
There are different languages with a menu! :)
(click on top right corner page)
i already ask a while ago the author, #AskZbrush and asked also
at CGTalk, but nobody could explain to me how to do that properly
with ZBrush... (like the dragon model)
I would first create an alpha texture from the 3D model, then stamp the alpha onto the 3D shape you want it to be on, in a very high polygon resolution, to maintain all detail.
I've been playing with Sculptris Pro dynamic tesselation mode this morning, here's my first freestyle sculpture. No reference used, I've just been playing around. Sculptris Pro works very pleasantly.
The author says that he used ZProject brush to get the bas relief, but i wonder how he
does this with ZProject, because the dragon bas relief is pretty flat, compared to the
original model. When one uses ZProject he usually projects the mesh on a plane with
the same height and not so flat. Someone on Twitter told me to use the settings -100
but that had no impact when i tried it. There must be some easy? step, which i am not
aware of.
Also i don't understand how he managed to ZProject the top sphere with the two stripes
on the tail, which is more off Z then the dragon, so that it sits perfectly on the tail, without
extrusions.
I believe its necessary to modify the model to provide a workable bas-relief. Some models may work with little or no modification but in general I think it is not a push button task to go from model to relief.
@Stefan
My friend is overwhelmed with work so just some speed advices! ;)
Be careful when you make bas relief, in general you prepare the model that will serve as a support for the projection accordingly, i.e. be careful that it is as much as possible in a single plane.
It is not impossible that the artist applied some transformations, see dynameshed his model just before making his projection.
Moreover I admit that I will tend to make a projection of SubTool and eventually use the brush ZProject to eventually make touch-ups.
It should not be forgotten that ZProject also works with ALT depending on the position of the model and the projection...