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Full Version: Guitar neck and arch top methods

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From: VG (VEGASGUITARS)
17 Apr 2018   [#76] In reply to [#67]
Thanks BurrMan - what a excellent friend you had - really enjoyed hearing about that!
From: Marc (TELLIER)
17 Apr 2018   [#77] In reply to [#67]
Very interesting story about Nat Daniels Burr, he had his priorities right and maked some striking designs!

Marc
From: VG (VEGASGUITARS)
17 Apr 2018   [#78] In reply to [#35]
Hi Barry,

Just now looking at this one - could you explain how you managed to use fillet on this headstock? This looks as clean as your trim and blend version!

Thanks, Neil
From: Barry-H
17 Apr 2018   [#79] In reply to [#78]
Hi Neil,
attached photo's showing method.
Open my drawing and in browser show curves so you can use them.
Please note the head & base profiles have been rebuilt using the rebuild command.
This gives a continuous joined curve with only one seam line.
(You can have issues when filleting across seams and edges.)
To achieve this there can be no sharp corners so use a small fillet to remove them.
Also have you got the show naked edges script as this would help to see the areas
that are stopping the joined surface from becoming a solid.
Hope this helps.
Barry
From: mat10x
17 Apr 2018   [#80] In reply to [#73]
Hey Neil,

As you learn MOI or 3D modeling in general it's crucial to learn the basics. If you can build basic forms from scratch...you'll excel at more complicated forms and surfaces.

Put the scripts aside for now....learn the manual methods first.

I think you'll find you'll be far more productive when you get the basics down...then add scripts to further your skills and/or accelerate work flow.

Keep at it.

Mat
From: mkdm
17 Apr 2018   [#81] In reply to [#80]
@Mat : "...Put the scripts aside for now....learn the manual methods first. ..."

I totally agree with Mat!

If someone (me, you, anyone...) doesn't have the minimum experience with the foundation of Nurbs modelling (Moi or not Moi), scripts are useless and even detrimental.

Ciao :)

Marco (mkdm)
From: VG (VEGASGUITARS)
17 Apr 2018   [#82] In reply to [#81]
Very well will go over the tutorials and videos again using just basic commands.
From: VG (VEGASGUITARS)
17 Apr 2018   [#83] In reply to [#80]
No problem - I can continue working on basics in MOI.
From: VG (VEGASGUITARS)
17 Apr 2018   [#84] In reply to [#79]
Thanks Barry - the help is greatly appreciated - you and Michael have helped improve my drawings/models 10 fold.

Can I message you on my progress as I'm not going to post in this thread anymore? Going back to the first/original thread "Newbie learning the ins and outs of MOI."

Can't thank you enough for hanging in there with me while I learn. By the way - if you ever need anything milled let me know I'm happy to do it for you.

N


Here's a slightly rendered model I did in Fusion last month - I'm currently painting the actual guitar and will post it when it's done. The real guitar is ash with a Mary Kay white nitro finish with gold hardware - really pretty.

Image Attachments:
Rivchamberedfholefilleted1A.jpg 


From: VG (VEGASGUITARS)
17 Apr 2018   [#85] In reply to [#79]
Wow this is a big help - great screen shots - that's such an excellent method. Thanks I will post my version in "newbie learning the ins and outs of MOI"

Thanks again Barry!
From: VG (VEGASGUITARS)
18 Apr 2018   [#86] In reply to [#79]
Here is my attempt at the fillet method - started from scratch with this and used a new headstock design which kind of screwed up the mating of the lofted neck and headstock - but it's solid and good for a first try. Thanks Barry - will keep practicing this method - very clever indeed.

Image Attachments:
Screenshot (39).png 


From: mkdm
18 Apr 2018   [#87] In reply to [#86]
Hello VEGASGUITARS.

Thanks for sharing!

I don't know which method did you use to build the model but that are issues as you can see :





Regards.
From: VG (VEGASGUITARS)
18 Apr 2018   [#88] In reply to [#87]
Thanks for pointing out that mistake.
From: Barry-H
18 Apr 2018   [#89] In reply to [#88]
Hi Neil,
Try moving the seam.
Barry
From: VG (VEGASGUITARS)
18 Apr 2018   [#90] In reply to [#89]
How's this one Barry? :)
From: Barry-H
18 Apr 2018   [#91] In reply to [#90]
Hi Neil,
looks good your on the way.
Barry
From: VG (VEGASGUITARS)
19 Apr 2018   [#92] In reply to [#91]
Barry, Yay! Thanks very much for your patience and great advice. I really like the way you model - very clever ideas! There are so many things you can do with Boolean commands - very cool stuff.

N
From: VG (VEGASGUITARS)
19 Apr 2018   [#93] In reply to [#92]
Here's a guitar I just finished for a customer in Phoenix - hand made from scratch under one roof by a crotchety, snaggle tooth, good ball. BTW I also hand wind all our pickups too. :)

Image Attachments:
stripmaster.jpg 


From: Michael Gibson
19 Apr 2018   [#94] In reply to [#93]
Great work Neil!

- Michael
From: Barry-H
20 Apr 2018   [#95] In reply to [#93]
Hi Neil,
I have managed to get a good result using a simple network, trim and blend into head.
I would like to try it on some different heads before posting the process.
So if you have any curve drawings of heads you can share can you post them to me.
Barry





Image Attachments:
Screenshot (22).png  Screenshot (23).png 


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