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Full Version: Little Tips & Tricks :)

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From: Franz
29 Mar 2018   [#49]
Hi !

I was looking for a way to cause a parallel displacement of a body.
Didn't want to redraw the thing just because the angles had changed.
It is the side of a theatre chair, the inclination of the floor has been changed.
At first I only tried to move the points of the face, at least it works and you are very flexible.
Then played around with "Flow", and it also worked with "Projection".
After "cut and connect" the two results to get the armrest horizontal again.
A very interesting story, this Moi 3d!

Hope the tips and tricks don't fall asleep, I'm an interested student of this post!

Franz








Image Attachments:
1.png  2.png  3.png 


From: Frenchy Pilou (PILOU)
29 Mar 2018   [#50] In reply to [#49]
Excellent!
Never thought that the Source base curve or surface can be not "straight" or not "planar" !
Another infinite possibilities! :)
From: VG (VEGASGUITARS)
26 May 2018   [#51] In reply to [#22]
Excellent :)
From: Frenchy Pilou (PILOU)
28 May 2020   [#52]
If you use the cool low price Affinity Designer (2D vectorial prog)
( less 28 € during the Covid period) less 11€ for IPad ( wishing they make the same for Android ;)

you can make directly CTRL + C , CTRL + V to Moi3D!

For the inverse Moi3D to Affinity Designer use
script: moi.geometryDatabase.copyToClipboardPDF();

Careful ClipboardAI from Moi don't works!

Put the 2 progs in A4 format for no problem of Scale !


From: ed (EDDYF)
28 May 2020   [#53] In reply to [#52]
Thanks for the clipboard tip Pilou -

I've been an Affinity Designer and Affinity Photo user for a couple of years.

At $50 each I thought they were very cheap. At $25 each, everyone should have them :)

MoI + Keyshot + Affinity are my "go to" design programs.

Ed Ferguson
From: Frenchy Pilou (PILOU)
28 May 2020   [#54] In reply to [#53]
It's of course Michael coding! ;)
From: Frenchy Pilou (PILOU)
27 Jan 2022   [#55]
Fillet don't works in one pass but yes one by one! :)


From: Frenchy Pilou (PILOU)
18 Feb 2023   [#56]
For help the "Inset" Function on objects that have been Splited by Max's "SPlit".
Just export the object, delete it, and re-import it! Make the Inset by 2 faces!

Be careful, the object cannot be subdivided directly!
It will be necessary to export it in OBJ, option "Quad + Triangles"
then use the _importOBJ by Max or the native function!
SubD / Create / From file!




From: Frenchy Pilou (PILOU)
22 Feb 2023   [#57]

From: Frenchy Pilou (PILOU)
11 Mar 2023   [#58]
Very theoretical but ultra powerful! The ISect boolean!



But don't forget also the Boolean Merge ! ;)

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