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Full Version: Concept car design in MOI?

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From: zarkow
25 Feb 2018   [#7]
Cheap solution for really good surfaces you need virtual shape (VSR) for Rhino, unfortunately autodesk buyed it and now you must pay 10000€ a year instead of on time 1000 € for VSR and Rhino.

Now you must take Alias Designer, Solidworks or Catia....Rhino alone has the same surface problems despite the better tools.
From: Frenchy Pilou (PILOU)
25 Feb 2018   [#8]
:)
by Won Park

From: TOM (SIRTOM)
25 Feb 2018   [#9] In reply to [#7]
>>I am not talking about class A surface etc, it just needs to look perfect for renders<<

It looks like Curious goal is not the ultimate software for hyperaccurat car modelling purpoeses but a Nurbs tool to build realistic render models. MOI may miss some very sophisticated surface blending functionalities but the brilliant worklflow and extremly fluid workflow, in my eyes. is a strong argument to at least give it an extensive test run.
From: Michael Gibson
25 Feb 2018   [#10] In reply to [#6]
Hi Tom, well like I wrote above probably MatchSrf is the biggest missing one. There are other techniques you can use though.

Building a patchwork of surfaces instead of using solids is a much more difficult and advanced type of NURBS use, which is why it isn't a big focus area for MoI currently. The place where NURBS really shines and is easy to use is for constructing objects from 2D profile curves and using booleans. MoI is currently more focused on that area where NURBS delivers the biggest benefits in comparison to sub-d modeling.

Modeling organic forms that are not easily expressed just by 2D profile curves tends to be an area that works better in sub-d modeling.

- Michael
From: TOM (SIRTOM)
26 Feb 2018   [#11] In reply to [#10]
Thank you for the info, Michael.
From: Frenchy Pilou (PILOU)
26 Feb 2018   [#12]
Amazing what "normal" public progs can do today!

(here 3ds Max + Lumion 8) Look it in Full screen !


From: TOM (SIRTOM)
26 Feb 2018   [#13] In reply to [#12]
"Amazing what "normal" public progs can do today!"

And they are available for everyone ! I see problems at all to model cars like
in the video in MOI - on the contrary I doubt if there is another software which
could do at such a speed - surely no polymodeller ...
From: mkdm
26 Feb 2018   [#14] In reply to [#13]
Hello Tom!

@You : "...And they are available for everyone..."

From Lumion's official web site :

Lumion € 1499
Lumion PRO € 2999


...not really for everyone :)
From: Frenchy Pilou (PILOU)
26 Feb 2018   [#15]
Yes fortunate people...but you can use some free Blender, Unity, Unreal... progs (maybe not so easy) :)

Here Blender!



119$ but you can make your own...


your free own :)

From: zarkow
27 Feb 2018   [#16]
Four of my modelling ideas, too:


http://moi3d.com/forum/index.php?webtag=MOI&msg=8548.3

http://moi3d.com/forum/index.php?webtag=MOI&msg=8696.1

http://moi3d.com/forum/index.php?webtag=MOI&msg=8470.7

http://moi3d.com/forum/index.php?webtag=MOI&msg=8845.5
From: mkdm
27 Feb 2018   [#17] In reply to [#16]
Thanks a lot Zarkow for reminder!

Amazing tutorials with very powerful techniques.

I've learned a lot studying your tutorials!

Could you please create a repository or a specific forum thread where we can find ALL he most important lessons or tutorials created by you ?

Maybe you could divide that repository (or thread) into main category....something like this for example, and update it from time to time...

1) Car modelling techniques
- url 1
- url 2
...

2) Organic modelling techniques
- url 1
- url 2
...

3) Hard edge techniques
- url 1
- url 2
...

This could be a huge help for every newcomer and also for all other Moi's users.

Do you think is it feasible ?

Thanks anyway.
From: Michael Gibson
27 Feb 2018   [#18] In reply to [#16]
I added a link in the wiki to the above message (http://moi3d.com/forum/messages.php?webtag=MOI&msg=8845.16).

- Michael
From: mkdm
27 Feb 2018   [#19] In reply to [#18]
Wanderful!

Thanks a lot Michael.
From: Frenchy Pilou (PILOU)
27 Feb 2018   [#20]
A cool vade-mecum!
From: zarkow
27 Feb 2018   [#21] In reply to [#18]
OK, and this:

http://moi3d.com/forum/index.php?webtag=MOI&msg=8845.5

like this:

http://moi3d.com/forum/messages.php?webtag=MOI&msg=8845.16
From: mkdm
27 Feb 2018   [#22] In reply to [#21]
Perfect!

Thanks.

...please Michael update the wiki page :)

Marco (mkdm)
From: TOM (SIRTOM)
27 Feb 2018   [#23] In reply to [#14]
Hi Marco,

>> ...not really for everyone :) <<

I did not refer exactly to this software but wanted to share Pilous amazment how accessible in general
digital tools nowadays have become to even modest bugdets ...



"Amazing what "normal" public progs can do today!"

Message 8845.24 was deleted


From: mkdm
27 Feb 2018   [#25] In reply to [#23]
Hi Tom.

To avoid going too off-topic here, I created this new thread :
http://moi3d.com/forum/index.php?webtag=MOI&msg=8849.1

Ciao!

Marco (mkdm)
From: ed (EDDYF)
27 Feb 2018   [#26]
Another possibility:

I wrote this car modeling tutorial in 2015 shortly after Max Smirnov published his SubD scripts for MoI. The car was modeled 100% in MoI.

http://moi3d.com/forum/index.php?webtag=MOI&msg=7389.1

Ed Ferguson

Image Attachments:
MoI Car Model.jpg 


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