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Full Version: Concept car design in MOI?

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From: Frenchy Pilou (PILOU)
5 Mar 2018   [#45] In reply to [#44]
Nice blue Basic TV remote control! ;)

About Speedy challenge, that a good method for found little tricks of modeling with the prog used!

Remind one with PaQ and me : Moi / SketchUp :)

Paq : 22 seconds : Speedy Bip Bip! :D (Guinness Record! :)
Me : 40 seconds :) (without plugins)




From: chippwalters
6 Mar 2018   [#46] In reply to [#45]
Pilou,
No Plugins? I think you are mistaken my friend. There is no Mirror command without plugins!
From: Frenchy Pilou (PILOU)
6 Mar 2018   [#47] In reply to [#46]
<<There is no Mirror command without plugins!
Yes and No! :)

Maybe I made like this with only native tools! :)
detailed (not for you of course but for someone who want test SketchUp ;)

- Select something (In general Triple Clicks, or Box Selection from Right to Left or other depending of the object(s) wanted)

- Ctrl +C, Scale -1, Paste in Place! ;)

With 3 ShortCuts :
- Ctrl +C = Copy (Native)
- S = Scale (Native)
Typing -1 manually on the Numeric KeyBoard after moving the good "green Square Handle" of the Scale tool
(that is the more difficult when the object is complex or small/big and that you must make some zoom and rotate)
(the Scale Tool -1 = Mirror and erase the selected object)
- Personnal ShortCut for Past in Place. (Native Function but no Native ShortCut)



the "red" diagonal shown is just the mouse staying by hasard on another Green Square handle during the pressing -1 !!!
No impact on the result!

The funny is that you must make on the good Handle a move of any dimension before pressing -1

Of course exist some Mirror Plugins for this relative lack of native function! ;)

PS As right-handed I can click / Move mouse with right hand and type with the left hand -1 on my right numeric Keyboard!
So some speddy! :)

Pss As you can't mirror a simple line the trick is draw anywhere another line (or anything) in another direction as you want
before select something and call Scale function! ;)
Erase it at the end! ;)
From: TOM (SIRTOM)
7 Mar 2018   [#48]
Hi Pilou,

"push arc push"

Do you do the second push without a "trim" in between !?

TOM
From: Frenchy Pilou (PILOU)
7 Mar 2018   [#49] In reply to [#48]
Just 2 pushes left and right. It's for that there is a line middle top! (Arc is middle top of the box)
No Trim!
And as there is no "Multiple Push" without Plugin you are oblige to make twice!
From: Frenchy Pilou (PILOU)
13 Mar 2018   [#50]
Not car modeling but similar problems! ;)


From: Metin Seven (METINSEVEN)
14 Mar 2018   [#51] In reply to [#44]
Hi Chipp,

Very interesting anecdote and eye-candy, thanks for sharing. The futuristic vehicle design also reminds me of Katsuhiro Otomo's brilliant Akira artwork.

The Hard Ops add-on is one of those Blender things I still need to check out. I've seen some pretty impressive videos by Jerry (a.k.a. MasterXeon) demonstrating it.

And I completely know what you mean regarding MoI being easy to pick up again after you haven't used it for a while. That's one of its great strengths.

Regards,

Metin

———————

visualization • pixel art • illustration • 3D design — https://metinseven.com
From: zarkow
21 Mar 2018   [#52]
Update after Mesh CleanUp























From: mkdm
21 Mar 2018   [#53] In reply to [#52]
Hello Zarkow!


Astonishing model!!!

Thanks a lot!

But...one question...

Why some many "patches" ?




From: zarkow
22 Mar 2018   [#54] In reply to [#53]
Because, some poly patches are important, and some patches are not so important, it's only a cleanUp of this step:
http://moi3d.com/forum/index.php?webtag=MOI&msg=8845.37
From: mkdm
22 Mar 2018   [#55] In reply to [#54]
OK Zarkow.

Thanks.
I guess it's because of surface continuity...obviously :)

Ciao!
From: Bones
22 Mar 2018   [#56]
great work zarkow. Love your videos man.
So each panel and car element is a solid?
From: VG (VEGASGUITARS)
15 Apr 2018   [#57] In reply to [#5]
Wow - this is really excellent.

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