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From: Bruno (ZOOROPA)
Thanks Michael ! Can I send it to you (private) to an email. This is a project I want to make and I would like not to spread it a lot. I know I can not do anything with copyright...but at least...if its not permanently in a server I will feel better.
Let me know if I can send it to you by mail .
Thanks a lot!
From: Karsten (KMRQUS)
Hello Bruno,
I've rebuild the idea. Have a look an a nice day
Karsten
Attachments:
test.3dm
From: Michael Gibson
Hi Bruno, sure no problem you can e-mail it to me at
moi@moi3d.com , I'm just about ready to go to sleep over here so it will be a little while before I'm able to reply.
- Michael
From: Karsten (KMRQUS)
Ups- sorry Bruno. I was to fast, but it differs from yours!
Sleep well Michael!
From: Barry-H
Hi Bruno,
is this the type of result you want. I just sliced a cube in Moi only 2 minutes.
Hope this helps.
Barry
Image Attachments:
Cube Sliced.png
From: Bruno (ZOOROPA)
Wow...looks awesome. Even if it has a lot of iso-curves...they all align . I need to test in Modo as an obj!
Is it possible to blend curves in Moi ? ? I can also import my curves from Rhino. Do you think they will behave equally ...rhino compared to making it again entirely in MOI?
Again...the idea is to have clean polygon mesh in Modo.
From: Bruno (ZOOROPA)
I need to start from there. Then I need to build the two profile to curve to sweep along the rials. I used the blend crv in Rhino.
It seems I could do this entirely in MOI with half of the hassle.
Thanks so much for your help!
From: Bruno (ZOOROPA)
Do you think I can avoid the process to send it to MODO to UV map it ? It looks so cool in MOI already.
When I export the model you generally uploaded..polygon start to get a little bit weird. Still much much better than Rh outcome so far.
I will start to re build it in Moi!
From: Barry-H
Hi Bruno,
this is produced by projecting lines onto the cube. These can be used as rails to sweep a profile.
Cheers
Barry
Image Attachments:
Cube sweep.png
From: mkdm
...Moi is so far the very best tool for a 3D designer!
For concept creations and ultrafast products presentation there's nothing into the actual 3D consumer modeler market that can compete against Moi.
Less than 10 minutes and you can create stunning and strange pieces of industrial design concepts :)
Marco (mkdm)
From: Bruno (ZOOROPA)
It seems so!
From: Bruno (ZOOROPA)
I will get back with a screen shot of the exact cube I need in MOI. Then I will find the way how to project the lines I need.
Thanks so much...this is the concept. Now I need to find the way to do exactly what I need in dimensions. Its my first day with MOI so I probably will back to you.
Thanks
From: Bruno (ZOOROPA)
Ok I am starting. I have a few questions. Not sure if I should open a new topic.
I am building the rials.
1. Did the polysurface + Radius
2. build a grid with an array to place my diagonals
3. Manually draw each line between vertex (please see the attachment)
4. Mirror them in order to build a loft = surface
5. Intersected them.
Questions: Is there any way to project the lines faster? Maybe a contour ? Maybe an offset of each oblique line ?
I seen some of the users built it super fast. I would like to ask you the procedure to make the projections that you use .
Thanks a lot
Bruno
Image Attachments:
Moi_How to do something.png
From: Barry-H
Hi Bruno,
try this.
Barry
Image Attachments:
Projections.png
From: Bruno (ZOOROPA)
Thanks @Barry-H .
Getting there. Tomorrow I will continue.
Image Attachments:
Thanks.png
From: Michael Gibson
Hi Bruno,
re:
> Is it possible to blend curves in Moi ? ?
Yup, select your curves and then run the Construct > Blend command.
One of the differences between MoI and Rhino is that MoI doesn't have separate commands for doing things to curves and surfaces, there's just one Blend command and it will do either a curve blend or a surface blend depending on what you have selected.
- Michael
From: Michael Gibson
Hi Bruno,
re:
> Questions: Is there any way to project the lines faster? Maybe a contour ? Maybe an offset of each oblique line ?
I'd probably make one line and then use Transform > Array > Dir to duplicate it to make the rest of them.
- Michael
From: Bruno (ZOOROPA)
Thanks Michael. I also noticed that the blend has less options than Rhino. For example the ends of the blend are managed always under the same continuity.
Is this right ?
Thanks
From: Bruno (ZOOROPA)
That was the technique! Thanks!
From: Bruno (ZOOROPA)
I tried making one surface with Rhino imported curves and other one natively in MOI.
I must say the result is the same. Please not misunderstand. The sweep was always performed by MOI which looks neater.
I am just thinking that I could import all my lines from Rhino. I just wanted to check if this is as expected to happen. As long as the procedure is performed by Moi the structure in Rhino will not change the behavior in respect to the one made in Moi.
Thanks a lot.
You can check here.
Red one is coming from Rhino. Grey Moi. In order to see the isocurves I imported to Rhino again both.
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