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Full Version: V4 beta Dec-12-2017 available now

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From: Michael Gibson
12 Dec 2017   [#1]
A new v4 beta (version Dec-11-2017) is now available for download here: http://moi3d.com/beta.htm , also linked to from the download page on the main web site.

Bug fixes and changes:

Mac full screen mode - getting sent back to the desktop the first time you moved the mouse over each viewport after going to full screen mode should be finally fixed! Also Ctrl+Cmd+F shortcut key for full screen toggle should now work.

Mac trackpad and Magic Mouse - Finished implementing multitouch view navigation for the trackpad and Magic Mouse on Mac. Magic Mouse should be back to zooming instead of panning. The Zoom speed can be adjusted in moi.ini [MultiTouch] MagicMouseZoomSpeed=1.0 . Change this to something like 2.0 to make the default behavior faster or 0.5 to go slower. You can also hold down the Ctrl key to go slower as well.

Mac ignored mouse bug - Fix for bug where mousemove events would stop working in certain conditions when restoring the main window from hidden or showing a modal dialog. Fixes bug reported by Finema here: http://moi3d.com/forum/index.php?webtag=MOI&msg=8675.189

Updated "On" object snap mechanics - Changed the way On object snap for curves works to get better accuracy with curves far from the origin.

Incorrect default values for some commands - Fixed a bug where the default values for the Text and Rebuild commands were incorrect on locales that use commas for the decimal separator. Reported by Vladimir on the forum here: http://moi3d.com/forum/index.php?webtag=MOI&msg=8704.32

Trim - fixed a bug in the Edit > Trim command where if an object was set to be both an object to be trimmed as well as a cutting object it could get hidden unexpectedly.

Command button highlighting - Fix for command buttons remaining highlighted after command ends. Reported by Vladimir on the forum here: http://moi3d.com/forum/index.php?webtag=MOI&msg=8704.32

Read-only file handling - Fix bug where using File > Save wasn't prompting for a new file name when the current opened file was set to read-only. Reported in the forum by mhasse here: http://moi3d.com/forum/index.php?webtag=MOI&msg=8714.1

Crash fix for newer CPU/Older OS combination - Fix for 0xc000001d illegal instruction exception when running on Win7 SP0 with a newer AVX-capable CPU.

Hidden-line generation - Increase Canvas megapixel size limit from 175 to 1000.

Degenerate box error - fixed bug where a script error would be displayed if you made a degenerate rectangle in any of the Draw solid > Box commands.

Update text input fields - Text input fields were only applying typed in values when the input panel was open, or when the Enter or Tab keys were pressed, not if just clicking outside the field as they now will. Should fix a PDF export dialog bug reported by reported by Moujiik here: http://moi3d.com/forum/index.php?webtag=MOI&msg=8704.15


Scripting:

viewport.setCameraAndTarget() - Fixed bug in viewport.setCameraAndTarget() function, reported in the forum by Ralf here: http://moi3d.com/forum/index.php?webtag=MOI&msg=8704.25

Process memory use limit - Added option in moi.ini for limiting maximum memory use - Windows only. Can be set in moi.ini under [Settings] MaxProcessMemoryUse=x . Requested by Burr on the forum here: http://moi3d.com/forum/index.php?webtag=MOI&msg=8704.26

moi.view.screenshot - Fix bug where the moi.view.screenshot() method was capturing the wrong area of the screen on Mac.


Enable setting default values for controls from shortcut keys. UI controls can now be triggered or initialized with custom values if the control's id is supplied in the command-line parameters for the command. For buttons, the presence of the button's id value in command line parameters will trigger a UI event for the button the first time that it is shown, this will have the same effect as clicking the button.
For dropdowns and checkboxes, the presence of the control's id in an id=value pair will use that value to initialize the control rather than taking the last used or default value as normal.

This makes it possible to set up shortcut keys that package up different options within commands, for example:

Trim addtrimpoints removekeepmode=keep

Trim addtrimpoints removekeepmode=remove

Trim isocurve isodir=u

Trim isocurve isodir=v

Line bothsides=true

Extrude tapered


- Michael

EDIT: This was originally the Dec-11 version, rolled out a new Dec-12 release to fix a crash on Mac from one of the changes.
From: mkdm
12 Dec 2017   [#2] In reply to [#1]
Thanks Michael!

Ciao.
From: r2d3
12 Dec 2017   [#3] In reply to [#1]
MAC:

magic mouse is working!
setCameraAndTarget is working!
From: Michael Gibson
12 Dec 2017   [#4] In reply to [#3]
Hi Ralf, yup I was finally able to get the Magic Mouse figured out, does it behave like you would expect now?

I think this release should have the most annoying Mac problems sorted out pretty well now. I see I forgot to list Finema's frozen UI bug as well which should also be fixed, I'll update the list.

- Michael
From: r2d3
12 Dec 2017   [#5] In reply to [#4]
Yes the MagicMouse behaves well now :-)

Thanks a lot!


But the new ShortKey function..

this works: Line bothsides=true
this is not working: Box3pts WidthHeight width=2 height=4

Win and Mac
From: Frenchy Pilou (PILOU)
12 Dec 2017   [#6]
French Site Updated
http://moiscript.weebly.com

@Michael (just a little very cosmetic error from my part) (3 times in French "objects" must be "objets" tiny isn't it! : escaped till now! :)
http://moiscript.weebly.com/uploads/3/9/3/8/3938813/frenchstrings.zip
From: Martin (MARTIN3D)
12 Dec 2017   [#7]
Thank you Michael for your persistent bug eliminating. Mac full screen mode works fine in OS X 10.9.

-Martin
From: Finema
12 Dec 2017   [#8] In reply to [#7]
Hi Michael
I've found a bug.
Step by step :
open MoI v4 beta Dec-11-2017
open Option panel
close it
> crash

I sent you the crash report
From: Frenchy Pilou (PILOU)
12 Dec 2017   [#9]
<<open MoI v4 beta Dec-11-2017
<<open Option panel
<<close it
<<> crash
Not for me :) Windows 10
From: r2d3
12 Dec 2017   [#10] In reply to [#8]
Same here on Mac....

But also (sometimes) while changing ShortKeys..
From: shane (SHANE_W)
12 Dec 2017   [#11]
Hey Michael, I am having some problems with shortcut keys on the Mac. Fist there are duplicate entries for things like undo (Cmd+Z on the Mac) it also has a Windows entry of Alt+Z. I can't seem to set any shortcuts using Cmd+. I sometimes get a crash when attempting to set shortcuts. Crash report attached.

Thanks,

Attachments:
MoI_2017-12-12-135428.crash


From: Michael Gibson
12 Dec 2017   [#12] In reply to [#5]
Hi Ralf,

re:
> this is not working: Box3pts WidthHeight width=2 height=4

It looks like here you are trying to use the new variation of the box 3pt command that I posted yesterday?

The problem here is that the command name for that is Box3ptsWidthHeight, without any spaces in it, you've got a space in the middle of yours above.

- Michael
From: Michael Gibson
12 Dec 2017   [#13] In reply to [#6]
Hi Pilou,

> @Michael (just a little very cosmetic error from my part) (3 times in French "objects" must be "objets" tiny isn't it! : escaped till now! :)

Thanks, I've updated this for the next beta.

- Michael
From: Michael Gibson
12 Dec 2017   [#14] In reply to [#11]
Hi Shane,

> Hey Michael, I am having some problems with shortcut keys on the Mac. Fist there are
> duplicate entries for things like undo (Cmd+Z on the Mac) it also has a Windows entry of Alt+Z.
> I can't seem to set any shortcuts using Cmd+. I sometimes get a crash when attempting to
> set shortcuts. Crash report attached.

Yes, there's still a problem with Alt+ and Cmd+ getting confused with each other. I'll be looking at that for the next beta and I'll be checking out the crash today, thanks.

- Michael
From: Michael Gibson
12 Dec 2017   [#15] In reply to [#1]
re: options dialog crashing on close on Mac, looks like one of the changes for fixing the "mouse moves get ignored in some conditions" are causing that. I'll roll out an updated version soon.

- Michael
From: Frenchy Pilou (PILOU)
12 Dec 2017   [#16]
Seems a Mac a very sensible machine ? ;)
From: Michael Gibson
12 Dec 2017   [#17] In reply to [#16]
Hi Pilou, well this latest crash is from a mistake I made, it happens to be in an area of mouse event handling that is by its nature kind of sensitive.

There are some things that I have found frustrating with the Mac though, like the full screen mode and the "spaces" mechanism is very poorly documented and hard to control.

But I expect things to be reaching a good level of stability soon here.

- Michael
From: Michael Gibson
12 Dec 2017   [#18] In reply to [#8]
Hi Finema & Ralf & shane - re crash on closing options dialog on Mac, I just updated this to a new Dec-12 version which should hopefully fix that, please let me know if you still see it.

Thanks, - Michael
From: Finema
13 Dec 2017   [#19] In reply to [#18]
Hi Michael,
Thanks for the update, it's OK now.
From: Michael Gibson
13 Dec 2017   [#20] In reply to [#19]
That's great Finema, thanks for testing it! There are still some things to fix but hopefully we should be at a pretty stable version now.

- Michael

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