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Full Version: Ai export optimisation

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From: mattj (MATTJENN)
7 Dec 2017   [#11] In reply to [#9]
Thats sounds like a good workaround. I assume the canvas size is calculated on what is visible?

I don't mind the speed hit, its always better than having to redraw things which didn't quite come out right. At the moment I barely have time to make a coffee let alone drink it when i export :-)

matt
From: mattj (MATTJENN)
7 Dec 2017   [#12] In reply to [#10]
this illustration took about 3 weeks, big chunk of that time is searching for all the 3d parts in NX and exporting.

In the old days to do an airbrush job would be a bout 4 weeks but this is 100% accurate, down to the last rivet if I wanted, although i usually strip out a lot of fixings in something this big. And the bonus is I can add extra bits if need - just remember the viewing angles and export at same size and position and it slots right in.

matt
From: Marc (TELLIER)
7 Dec 2017   [#13]
That's an amazing illustration Matt !

Marc
From: Frenchy Pilou (PILOU)
7 Dec 2017   [#14] In reply to [#12]
Thx for the infos!
From: Michael Gibson
7 Dec 2017   [#15] In reply to [#11]
Hi Matt,

> I assume the canvas size is calculated on what is visible?

Yes, it covers the same area as the shaded background image that you optionally generate on AI and PDF output.

I've got these improvements on my list now, I should be able to work on them once the current V4 bug list is cut down.

- Michael
From: mattj (MATTJENN)
8 Dec 2017   [#16] In reply to [#15]
Brilliant! :-)

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