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Full Version: Vitaly bulgarov modelling

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From: ss (CHUCKY)
27 Oct 2017   [#7] In reply to [#6]
The whte pieces i could imagine being created in moi. All the angles look really hard to model in moi especially when you use the orthographic view ports a lot for the boolean operations
From: mkdm
27 Oct 2017   [#8] In reply to [#6]
Hi Chucky.

@You : screenshot...

Well...I really don't like robots/weapons but clearly Vitaly is a very talented artist.

Technically speaking Vitaly is capable of producing stunning pieces of CG !!!

Chapeau for his talent.
From: Moriturimax
11 Nov 2017   [#9] In reply to [#8]
I wonder what kind of pen he uses.

8 )
From: Super9 (SUPER9TV_MOI3D)
6 Dec 2020   [#10]

Hey everyone! I'm fairly new to Moi3D but have been following the tutorials diligently.

I was wondering if you could help me figure something out Vitaly Bulgarov related.

In this post here:
https://www.instagram.com/p/Bq9qyZ5B2V4/?utm_source=ig_web_copy_link

In the first few seconds he does something to create a plane at a very interesting angle in order to trim the top off the leg.

I have been trying to recreate this effect but I just can't seem to draw lines like this without the end shooting off somewhere way off in the distance.

I'm clearly missing something really simple here! Can anyone point me in the right direction please?


From: Frenchy Pilou (PILOU)
6 Dec 2020   [#11] In reply to [#10]
Seems
It's just Extrude something (here a simple line) by a Direction! ;)

Helper lines help you to draw the second line (Click move without release...release )
From: Michael Gibson
6 Dec 2020   [#12] In reply to [#10]
Hi Liam, yes in the Extrude command there's a "Set dir" and if you push it then you can pick 2 points to set up a custom extrusion direction.

- Michael
From: Super9 (SUPER9TV_MOI3D)
6 Dec 2020   [#13]
Amazing, thanks - having just tested that out, that is EXACTLY what it was.

Many thanks!

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