Full Version: Vitaly bulgarov modelling

From: chippwalters [#5]
 27 Oct
To: ALL

To my knowledge, Bulgarov uses no grasshopper or Rhino. He likes ZBrush, and still uses the deprecated XSI.

Just like many of us here, he believes in the right tools for the job, which includes poly/SubD modelers, topology modelers and NURBS-- which of course is MoI. I actually started using MoI because of him. I'm sure there are many others.

He likes to "kitbssh" which you can do in MoI quite effectively. You may want to see my tutorial on it.

For the longest time he rendered in KeyShot, but had recently started rendering more and more using Octane.

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From: ss (CHUCKY) [#6]
 27 Oct
To: ALL

Image Attachments:
Screenshot-2017-10-27 Vitaly Bulgarov ( vitalybulgarov) • Instagram photos and videos.jpg 

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From: ss (CHUCKY) [#7]
 27 Oct
To: ALL

The whte pieces i could imagine being created in moi. All the angles look really hard to model in moi especially when you use the orthographic view ports a lot for the boolean operations

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From: mkdm [#8]
 27 Oct
To: ALL

Hi Chucky.

@You : screenshot...

Well...I really don't like robots/weapons but clearly Vitaly is a very talented artist.

Technically speaking Vitaly is capable of producing stunning pieces of CG !!!

Chapeau for his talent.

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From: Moriturimax [#9]
 11 Nov
To: ALL

I wonder what kind of pen he uses.

8 )

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