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From: Michael Gibson
Hi Marv, well there isn't just one right way to do things like this so your "cheating" method is fine.
You can do it with just one boolean though by using this method:
Start by making a solid block either by extruding a rectangle or using Draw solid > box to make your base solid:
Then to create your cutting object, draw a polyline like this in the front view and position it at the side of the block:
Now select that polyline and use Construct > Revolve:
Then one boolean difference should give you the end result you're looking for:
Or another possibility is to make 3 cylinders to use with 3 different boolean operations.
Hope this helps!
- Michael
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From: Marv (MSWRITES)
I like your way best as always!
Marv
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