My primary goal is to try and create as real as possible virtual environments where product models can be loaded in one of many use-case scenes. I'd like to try and see if the Vive controllers can be used to interact with the scene elements.
Yes, I've heard of the voxel based Occulus modeler. It looks pretty cool and I'm interested in what Jama will come up with. I haven't had the time lately to don my Rift and check it out-- and I probably won't any time soon as I'm pretty much booked with the Vive project right now. I'll keep folks posted as I figure things out.
Hi
As nobody else has mentioned this it may not be an issue for everyone, but I have had trouble using auto retopo on Moi exported obj even after voxelizatio. I have had much better results by importing via the "Repair Scanned Mesh" option. I have no real idea why this is but its worked with a few test obj. I posted just incase its a tip that could prove useful for others.
Regards
Keith