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Full Version: Rendering software

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From: OSTexo
25 Jul 2016   [#27]
Hello glmr,

In Thea it's called a projector light, specify the soft shadow amount to get your "falloff panel" as you call it.

Message 8034.28 was deleted


From: BurrMan
26 Jul 2016   [#29]
An animation I made with Simlab a few years back.... Ran into a deadline and only went half way. Finished it out with just the text... lol


Mag Lev Dog's Aliens Invade! on Vimeo.
From: Frenchy Pilou (PILOU)
26 Jul 2016   [#30]
Cool video Clip!
From: Dzeko
27 Jul 2016   [#31] In reply to [#30]
Je cherche un renderer capable de rendre en wireframe et en nurbs ( donc qui ne convertit pas en triangle comme Ks )

Est ce que ça existe ?

merci
From: Michael Gibson
27 Jul 2016   [#32] In reply to [#31]
Hi Dzeko, you might try saving to PDF, AI, or DXF formats, those will generate a 2D drawing using edges and silhouettes of the NURBS model.

For rendering programs the standard way for renderers to work is to convert surfaces into triangles and then render the triangles. With a renderer like that you might be able to get a better looking wireframe though by exporting out from MoI using N-gons instead of triangles which will preserve more of the original edge structure of your object, and also if you export with "Weld vertices along edges" turned off some renderers have a "toon" mode which can put outlines on the open edges which will correspond to the original edges in your NURBS model so that's another possibility.

- Michael
From: Finema
27 Jul 2016   [#33] In reply to [#31]
Salut
Si KS c'est keyshot, tu peux importer directement un fichier 3dm en Nurbs.
Ensuite tu choisi Matériaux > Toon
un visuel en pièce jointe
From: Frenchy Pilou (PILOU)
27 Jul 2016   [#34]
KeySHot has the 2 modes!
Nurbs and Polygons!
But it's some expansive! :)

Moi Itself is some cool ! :)


From: keith1961
30 Jul 2016   [#35] In reply to [#34]
I'm using Simlab and I'm just a hobbyist. Moi and Simlab work very well together and its easy to get nice looking renders. Happy to talk about my experience with it or to upload video or pictures.


Image Attachments:
Phono.JPG 


From: glmr
7 Aug 2016   [#36] In reply to [#35]
Thanks to all.
Looks like Thea Render could be a good solution to start. Here are some other solutions for Keyshot PRO poor fans:
1. The best of and better than Keyshot: Maxwell Render Studio + HDR Light Studio. Total price is like Keyshot PRO but this solution has a lot of better features than Keyshot PRO.
2. Arion Studio + HDR Light Studio. Total price is less than Keyshot PRO, but has less features and materials library is not so developed.
3. Zbrush + Keyshot plug-in with Keyshot Bridge. Total price is less than Keyshot PRO, but it works completely as Keyshot PRO, exept import feature. So you can import only through Zbrush and work only with Zbrush-supported formats. OBJ format is ok, so it could be good for someone.
From: PaQ
8 Aug 2016   [#37] In reply to [#36]
3. Zbrush + Keyshot plug-in with Keyshot Bridge. Total price is less than Keyshot PRO, but it works completely as Keyshot PRO, exept import feature. So you can import only through Zbrush and work only with Zbrush-supported formats. OBJ format is ok, so it could be good for someone.

Hello,

It might work if Zbrush could understand vertex normals from imported .obj, but it wasn't the case few months ago.
So you have to export really dense mesh from MoI to keep the result acceptable (but not perfect), and that's a pity because you can't take any advantage from MoI meshing engine.
From: Mark (MARKG)
8 Aug 2016   [#38]
Consider Strata3D, which now has an HDR Light Studio module. You can get them as a bundle for about $850; or, if you prefer a subscription plan, they have options for that as well.

Strata has always had a very good renderer for a mid-level package, but I am really loving it with Light Studio. Perfect lighting and reflection setups are a snap, and it plays well with MoI.

I do not recommend it for animation, but it excels at still images.

The only drawback to Strata's renderer is that it lacks subsurface scattering.
From: glmr
8 Aug 2016   [#39] In reply to [#38]
Strata could be good, but they have an integration with HDR Light Studio only for their MAC version.
From: chippwalters
8 Aug 2016   [#40] In reply to [#36]
quote:
1. The best of and better than Keyshot: Maxwell Render Studio + HDR Light Studio. Total price is like Keyshot PRO but this solution has a lot of better features than Keyshot PRO.


I'm interested in what better features it has?

For me rendering products in controlled environments, Maxwell render, an unbiased CPU only renderer, would take too long for me for production quality renders. I suppose Maxwell Fire is a bit faster but I doubt if Maxwell Fire can keep up with KeyShot or render as high quality as Maxwell Render.

I recently just tested Octane with my workflow (and I have both the Nvidia 1080 and 980ti installed), and I don't think it will work for my workflow. While renders are a snap (even faster than KeyShot on my rig), scene setup is too long. In KeyShot I can very quickly create 'render sets' where there are different positions of objects, with different materials, which I can then render at 4K resolution in a snap. I literally go to lunch and finish a dozen renders, each with different lighting, materials, camera settings and component configurations. The workflow for setting something like that up in Octane would be a deal killer for me-- and I would think the same could be said for Maxwell Studio as HyperShot uses a siimilar render engine.

If I recall correctly, HDR Light Studio has a fairly restrictive policy on creating Light Maps and in particular won't allow you to resell them. Not sure if that's a problem, but might be worth looking up. FWIW, KeyShot has a proprietary HDR format of it's own with their HDR Studio which sucks, but I've been told by their CEO they will be opening it up to export non proprietary formats soon. I hope that's the case.

Were you able to do any performance testing in any of these solutions? (Maxwell, Thea and Arion)
From: mkdm
8 Aug 2016   [#41]
Hi everyone,

Repeat....IMHO "Thea Render" is the BEST solution under 300$!!

Simply.

- Marco (mkdm).
From: glmr
9 Aug 2016   [#42] In reply to [#40]
chippwalters
just try to render interior scene in Keyshot.
From: glmr
9 Aug 2016   [#43] In reply to [#41]
mkdm
I agree
From: Dooki (ALANO)
9 Aug 2016   [#44] In reply to [#20]
Hey have you looked at Toolbag?

https://www.marmoset.co/toolbag
From: chippwalters
9 Aug 2016   [#45] In reply to [#42]
Just a couple:




Still, KeyShot is not unbiased, nor is it Vray. If you're looking for interiors, it's not the best. Certainly look elsewhere. FWIW, I've been looking HARD at UE4 for interior renders / animations.

and FYI, my post was prefaced by "For me rendering products in controlled environments." – which is quite different from architectural interiors.
From: mkdm
9 Aug 2016   [#46] In reply to [#44]
Hi everyone,

Consider also the great 3DCoat!!

I use it for about 2 years and i must say that it's a fantastic piece of software that it's also a perfect companion for Moi !!

For $379 you get Sculpt, Voxel, Retopo, Excellent UV Editor, Fantastic Material Editor with PBR, very very good 3D Painting
and full Export of any kind of texture created starting from the materials!
It has also a simple but very good rendering module.

- Marco (mkdm)

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