MoI discussion forum
MoI discussion forum

Full Version: Nodebundle for playing with nodes

Show messages:  1-20  …  501-520  521-540  541-560  561-580  581-600  601-620  621-640  …  1841-1859

Thread Split: Some posts in this thread have been moved here

Message 7777.561 was deleted


From: Max Smirnov (SMIRNOV)
25 Sep 2017   [#562] In reply to [#561]
Hi James,

it seems the scaleVec function is missing. It's not a nodeeditor bug. Check your nodebundle files.
From: Karsten (KMRQUS)
25 Sep 2017   [#563] In reply to [#561]
Hello James,

it Looks like you forgot to copy basicFunctions.js to the extensions/libs directory;-)

Have a nice day
Karsten
From: James (JFH)
25 Sep 2017   [#564] In reply to [#563]
Hi Karsten,

>>it Looks like you forgot to copy basicFunctions.js to the extensions/libs directory<<

Yes it's true. When Max said check node bundle, I discovered that "libs" folder was empty. Stupidly this is not the first time I have done this when adding extensions to a new Max version. But after Max's warning RE: "changes in getInputData function" I wrongly thought that there was code conflict, in this instance.

Anyway thanks for getting back to me
James
From: speedy (AL2000)
25 Sep 2017   [#565]
Hi Friends
a new file to test the possibility of using Elephant in the Architectural field
to look for Conceptual Scketching....
I have to say that it is very difficult to break into the forest of Node,
at first sight , the Canvas appears almost like a picture of Pollock.
How many interested are find the material at this link :
http://www.mediafire.com/file/tx9fmd9pv9bmbu9/Three_Towers.rar
Wellcome your comments
Have a nice day to all
al
From: Karsten (KMRQUS)
25 Sep 2017   [#566] In reply to [#565]
Hello Al,

it's amazing that you're keeping the overview!??

Very cool and complex project!

Have a nice day
Karsten

p.s.: You need the new Macro Feature in the latest Version most:-)
From: speedy (AL2000)
25 Sep 2017   [#567]
Hi Karsten
Many tanks ......
Yes...I need to load new Macro Version
I saw is this morning
best
al
From: mkdm
25 Sep 2017   [#568] In reply to [#563]
Hi Karsten

@You : "...it Looks like you forgot to copy basicFunctions.js to the extensions/libs directory;-)..."

I'm sorry but...where is that file ?

Thanks.
From: James (JFH)
25 Sep 2017   [#569] In reply to [#568]
Hi Marco

File directory is as follows:

nodeeditor/nodes/extensions/libs/basicFunctions.js

Ciao James
From: mkdm
25 Sep 2017   [#570] In reply to [#569]
Hi James .

Ok. But...the extensions/libs folder of the official new releases of P. Elephant is empty.

Could you please give me the correct basicFunctions.js file ?

Thanks a lot.
From: Karsten (KMRQUS)
25 Sep 2017   [#571] In reply to [#570]
Hello Marco,

please take all files of extensions from this source and copy them to the extensions Folder of the new Version.

http://moi3d.com/forum/index.php?webtag=MOI&msg=8197.7

Have a nice day
Karsten
From: mkdm
25 Sep 2017   [#572] In reply to [#571]
Thank you very much Karsten for the support.

Have a nice day.
From: James (JFH)
28 Sep 2017   [#573] In reply to [#571]
Hi Karsten

A while ago, I asked you about surface to point conversion.
I realised that we already have nodes for this, but to simply it I've compiled them into a macro: "Surface to Points".




It is going to be very handy when we can share macros between projects
James

Image Attachments:
surf_to_Pt.jpg 


From: speedy (AL2000)
28 Sep 2017   [#574]
Good Morning James ,
Cool result ........
Bravo , Your Macro work fine-
best
al
From: mkdm
28 Sep 2017   [#575] In reply to [#573]
Hi James.

Thanks a lot! This is a very useful node.

Very useful for replicating an object over a surface with the help of a bunch of Max's node.

Bye.
From: Max Smirnov (SMIRNOV)
28 Sep 2017   [#576]
Hi James,
great work!

>>It is going to be very handy when we can share macros between projects
Today or tomorrow I'll release a new version with macros import-export support
From: James (JFH)
4 Oct 2017   [#577]
UPDATED: randomWrapNEW.nod attached
To run on new NE mod:
http://moi3d.com/forum/index.php?webtag=MOI&msg=8628.1


Hi All,

Here's an example for randomised pattern on a surface.
Macros certainly make node circuitry more elegant!
I can't wait to see what's Max's next great leap.

James

Image Attachments:
randomWrap6.jpg 


From: Frenchy Pilou (PILOU)
4 Oct 2017   [#578] In reply to [#577]
Jelly-Fish nodes style! :)


From: Frenchy Pilou (PILOU)
4 Oct 2017   [#579]
Suggestion!
I suppose that can be adapted!


From: mkdm
4 Oct 2017   [#580] In reply to [#577]
Hi James.

WOW! Amazing node!!

Thanks a lot.

Show messages:  1-20  …  501-520  521-540  541-560  561-580  581-600  601-620  621-640  …  1841-1859