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Full Version: Nodebundle for playing with nodes

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From: James (JFH)
30 May 2018   [#1018] In reply to [#1017]
Thanks Al,

>> M_ExGrid <<.

I look forward to looking at what you have done.
If it could reduce the generation of geometry of apertureVari3.nod, for example, that would be brilliant.

I am just glad that NE is been given deserved attention again.
James
From: James (JFH)
31 May 2018   [#1019]
Hi All,

Attached is nod file for generating a collar with pattern transition.
As always, be aware that generation of geometry may take half a minute or so.

James


From: Finema
31 May 2018   [#1020] In reply to [#1019]
Very interesting !
Do you think it's possible to create a nod to flow a module on a model ? (same as Paneling tool in Rhino)
module and model are create on my scene
At his time, i use Array and Flow command to do that but it's not flexible and parametric
see my example in screenshot
Thanks

Message 7777.1021 was deleted


From: Finema
31 May 2018   [#1022] In reply to [#1021]
waoouu ! Great !
it's a good start !
i have tested with a knurl pattern but the result is not uniform, the modules are streched and overlap
thanks again
From: speedy (AL2000)
31 May 2018   [#1023]
Hi Finema and friends
at this link:
http://www.mediafire.com/file/kqm1csr5w6b2g0o/31-05-Bottle_SimPanelingTool.zip/file
you will find the file, to adapt the object to the surface,
as you will see the approach is different from the amount that you have
posted James ... I think this also has its validity
Certainly it is not the paneling that can be achieved with
Paneling Tools- or Rhino's Morph Box (Grasshopper)
but it's always a good start for Moi-
You just have to open the file and then run it,
you will see different parameters, rows, columns, etc etc ...
change them to see how they work-
Have a nice day to all
alberto
From: James (JFH)
31 May 2018   [#1024] In reply to [#1022]
Hi Finema,

This is an alternative simpler approach:

Click RUN
If nothing happens, click "Surface Index" switch

The target surface should be index either 0 or 1.
In the event nothing still happens, try changing "const" node values to 2 & 3

& if you desire the bottle to be shown, click "switch" to reveal

James

for .3dm & .nod file see:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7777.1043
From: Finema
31 May 2018   [#1025] In reply to [#1023]
Hi Alberto,
How i can use it ?
Must i name object ?
Thanks a lot.
From: Finema
31 May 2018   [#1026] In reply to [#1024]
Thanks a lot James
It's very good
But i have an error when i want to change the bottle.
UNSUPPORTED POLYGON TYPE 15
From: speedy (AL2000)
31 May 2018   [#1027]
Hi Finema
you simply have to open the file
and run ... all the data is in the file, there are not any
referenced objects
best
al
From: Finema
31 May 2018   [#1028] In reply to [#1027]
Al,
You don't join a 3dm file
I think some .js are missing in my node editor
mflowObj is red
thanks
From: James (JFH)
31 May 2018   [#1029] In reply to [#1026]
Hi Finema,

>> error when i want to change the bottle. UNSUPPORTED POLYGON TYPE 15 << .

The issue is the indexing of the surfaces of the bottle.

I have updated my previous post with new nod file
& instructions

James
From: Finema
31 May 2018   [#1030] In reply to [#1029]
Hi James
That don't work for me
Nothing happen when i modify the bottle or i have message error
I have change index , quit , reopen but no way
Thanks again for your time
From: James (JFH)
1 Jun 2018   [#1031] In reply to [#1030]
Finema, is the modified bottle named " bottle"?
From: Finema
1 Jun 2018   [#1032] In reply to [#1031]
yes
i join the 3dm file with the new bottle
thanks
From: James (JFH)
1 Jun 2018   [#1033] In reply to [#1032]
It works with "surface index" switch set to 0
Did you read instruction on my earlier post?
From: Finema
1 Jun 2018   [#1034] In reply to [#1033]
yes i've read it
but i've tested with 2 and 3
it works with 0
thanks a lot James , it's really usefull for me to design pattern on model !!!
From: speedy (AL2000)
1 Jun 2018   [#1035]
Hi Finema
You can Replace the mFlow node that appears in red
with original Flow node, which you find under the Trasform Tool ( Max's Tool)
just make the connections in and out
with the other nodes, as well as for actual mFlow node ...
I hope I was clear, it's easy enough
Have a nice day
alberto
From: Finema
1 Jun 2018   [#1036] In reply to [#1035]
Thanks Alberto
it's OK with Flow node now
This node is usefull but i need to draw the module and bottle myself on the scene.
Thanks a lot
From: speedy (AL2000)
1 Jun 2018   [#1037]
Hi Finema
As in the example posted by James you can create the references ,
in this case the bottle and the form you want to apply, then
you have to create two nodes (get by name) and then connect them
to the rest of the nodes of my file, (eliminating the bottle and the form
built with only the nodes ...)
All clear .... I hope so
best
alberto

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