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Full Version: Parametric design in MoI?

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From: Frenchy Pilou (PILOU)
4 Jan 2018   [#763]
French Version of DoveTails by r2d3 : http://moiscript.weebly.com/uploads/3/9/3/8/3938813/lang.js



From: r2d3
4 Jan 2018   [#764] In reply to [#763]
Wow ! Merci Pilou !
From: Frenchy Pilou (PILOU)
4 Jan 2018   [#765] In reply to [#762]
Sinusoïdal!! :)

PS A little video will be fine for all the process!

Say for an Ellipse...rectangular :)


From: speedy (AL2000)
8 Jan 2018   [#766]
Happy New Year to all .
I have a problem that I think is easily solved on your part,
I wanted to install the latest version of December 2017 ,
the one that has a new code to create a shortcut...
What I have to insert in the UI folder inside Moi, you just need to unzip the file
or do I have to create new folders ....?
Someone can give me some info maybe with some screenshots
that shows how to place the folders inside the folder ui ..
Thank you and sorry for my ignorance
alberto
From: Max Smirnov (SMIRNOV)
11 Jan 2018   [#767] In reply to [#766]
Hi Alberto

Windows: extract archive to C:\Users\<username>\AppData\Roaming\Moi\nodeeditor

Mac: extract archive to /Users/<username>/Library/Application Support/Moi/nodeeditor

Run this command to open Nodeeditor window:
moi.ui.createDialog( 'moi://appdata/nodeeditor/index.html', 'resizeable,defaultWidth:680,defaultHeight:420', moi.ui.mainWindow );
From: Max Smirnov (SMIRNOV)
11 Jan 2018   [#768]
Few weeks ago I bought a 4k monitor, and as a result, Nodeeditor is fully compatible with HiDPI displays. :)
Mac version looks great (check the attached file), but i still have a problems with Windows version. (I will ask Michael about it)
From: speedy (AL2000)
12 Jan 2018   [#769]
Thanks Max for the detailed information
Happy New Year and Good Job
Thanks again
best
alberto
From: Max Smirnov (SMIRNOV)
20 Jan 2018   [#770]
Nodeeditor 1.0 release candidate 1

added: HiDPI/Retina screen support. Now NE interface depends on system dpi settings and system UI scale. Should work good with all MoI versions: v3/v4 Win/Mac. Please test it.
removed: css files. I removed all waste from css files, and moved css data to index.html.
changed: context menu and info panel design
added: alt+double click - reset viewport
changed: alignToGrid function (now you can't create two nodes with same coordinates)

http://moi.maxsm.net/nodeeditor/
From: Frenchy Pilou (PILOU)
20 Jan 2018   [#771] In reply to [#770]
Seems new translations (if new nodes or other goodies)
and
Updates French site in perspective! :) Site Fr - Done : http://moiscript.weebly.com/elephant-systegraveme-nodal.html
From: Michael Gibson
21 Jan 2018   [#772] In reply to [#770]
Great work Max, almost at 1.0 !

- Michael
From: mkdm
21 Jan 2018   [#773] In reply to [#770]
Wanderful!!!! Thanks Max!!
From: Frenchy Pilou (PILOU)
21 Jan 2018   [#774]
@Max
file lang.js with French translations of official and "deviant" nodes! ;) (1.0 Canddidate)
http://moiscript.weebly.com/uploads/3/9/3/8/3938813/lang_21_01_18_vf.zip
From: James (JFH)
30 Jan 2018   [#775] In reply to [#767]
Hi Max,

I've just returned from 6 weeks away, and are attempting to update nodeeditor.

I've attached the code: "moi.ui.createDialog( 'moi://appdata/nodeeditor/index.html', 'resizeable,defaultWidth:680,defaultHeight:420', moi.ui.mainWindow );" to NE icon in custom UI
and extracted archive into folder directory as per your instructions (?)

But alas, it opens a blank window.

Please let me know if I done something wrong (I'm still a bit jet-lagged)

Thanks James
From: Frenchy Pilou (PILOU)
30 Jan 2018   [#776] In reply to [#775]
<< Blank window

Sure not : take a look at the right column of the Core Folder! ;)
There is a vertical list!
All is present! :)
From: Michael Gibson
30 Jan 2018   [#777] In reply to [#775]
Hi James, which version of MoI are you running it on?

- Michael
From: James (JFH)
30 Jan 2018   [#778] In reply to [#777]
Hi Michael,

>> which version of MoI are you running it on? <<

MoI v4 beta Dec-11-2017

James

UPDATED: I've updated to MoI v4 beta Dec-12-2017
but again blank window
From: Michael Gibson
30 Jan 2018   [#779] In reply to [#775]
Hi James, taking a closer look at your directories there, it looks like the problem is you've got it in the root /Library instead of your user one.

Put it just as you have done except under /Users/[your user name]/Library/Application Support/Moi - you should find a Moi directory there already which has your moi.ini file in it.

Hopefully that should get you going!

- Michael
From: James (JFH)
30 Jan 2018   [#780] In reply to [#779]
Thank you Michael,

I had forgotten that Apple hides the User Library files by default
(tip for Mac users: Cmd Shift . [period] will unhide hidden system files)
So all good now.

While I've got you: there is a bug with interacting with NE interface via MacBook trackpad,
which Max is unable to reproduce because he doesn't have access to these devices (macbook or mac trackpad).

I've not experience any similar issue with Moi v4 interfacing, so it is likely to be specific to Max's
code, but is there something within the rewriting of v4 that has altered the handling of trackpad events
that may have follow on effects? I understand that NE operation is outside your principle concern, but if
there is something obvious to you that may cause this issue, perhaps you could steer Max right.

Either way, thanks again for your help

James
From: Michael Gibson
30 Jan 2018   [#781] In reply to [#780]
Hi James, well the MoI viewport trackpad handling is done through C++ code responding to Qt events, it's not handled by any script processing. The node editor is running through script and webkit events and yeah there have been quite a few changes in the newer webkit version that MoI v4 is now using.

I do have a macbook here with a trackpad so I can test it over here. I know you've reported it previously but can you please describe the problem again? And do you mean that it used to work ok in MoI v3?

- Michael
From: James (JFH)
30 Jan 2018   [#782] In reply to [#781]
Hi Michael,

RE: trackpad interfacing with NE

>> And do you mean that it used to work ok in MoI v3? <<

The issue only occurs with v4.
All NE updates up to 0.99 work as expected in Moi v3.1

I have not tried "Nodeeditor 1.0 rc1" with v3 but experiences the issue with v4
as has all earlier versions of NE.

.>> please describe the problem again <<

The problem is principally with two finger interactions:
At times panning becomes locked on, so that having changed to single finger movement
it continue to behave as if using two fingers.

At other times attempted panning fails to do anything;
or alternatively will unintentionally select a node and move it.

Similarly with zooming, at time it fails and instead a marque is drawn on screen,
or nothing will happen except for detail info next to each node appearing & disappearing.

As I said before, these issues do not occur with Moi v3.1, only v4 beta and with every iteration of NE
unto and including most recent.

Please let me know if you cannot repeat my problems on your MacBook.

Regards
James

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