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Full Version: Parametric design in MoI?

Show messages:  1-17  18-37  38-57  58-77  78-97  …  898-912

From: Max Smirnov (SMIRNOV)
18 Nov 2015   [#18]

From: Frenchy Pilou (PILOU)
18 Nov 2015   [#19] In reply to [#18]
Seems you don't drop the affair! ;)
Courage!
From: Max Smirnov (SMIRNOV)
19 Nov 2015   [#20] In reply to [#19]
Hi Pilou,
In fact I didn't spend a lot of time writing it. I decided to finish the main core script, and then share it with community.
I still do not have plans to write the whole node-system for MoI.
From: James (JFH)
19 Nov 2015   [#21]
Max,

I think there is a real business opportunity here.
I for one, would be prepared to pay for a node-based parametric add-on for Moi3d.

James
From: Max Smirnov (SMIRNOV)
23 Nov 2015   [#22]
This project is very close to alpha release :)
In the last build I added Save/Load functions, node info/edit panel, slider node.


From: Frenchy Pilou (PILOU)
23 Nov 2015   [#23]
Seems terrific! Pleasure of the coding! ;)
Any functions valuable ?
From: Karsten (KMRQUS)
24 Nov 2015   [#24] In reply to [#22]
Hi Max,

I am deeply impressed! Hats off to You!

With respect and Kind regards

Karsten
From: Vojtisek
24 Nov 2015   [#25] In reply to [#22]
Unbelievable, this is realy great. Bringing MoI closer to tools like Houdini etc.

Great work Max
.
From: guyver (DAVGIAN)
24 Nov 2015   [#26]
hello ,
it is possible integrate appleseed or similar?

http://appleseedhq.net/features.html

http://appleseedhq.net/gallery.html#http%3A%2F%2Fappleseedhq.net%2Fimg%2Fscreenshots%2Fgafferseed.jpg
From: Max Smirnov (SMIRNOV)
25 Nov 2015   [#27]
Preview 3


James,
>>I think there is a real business opportunity here.
Maybe.. Anyway this script will be free for every MoI user.

Frenchy Pilou
>>Any functions valuable ?
Sorry, I don't understand you question.

guyver
>>it is possible integrate appleseed or similar?
Everything is possible. But I have no plans about it. ;)

Vojtisek, Karsten, Frenchy Pilou, James thank you! :)
From: Frenchy Pilou (PILOU)
25 Nov 2015   [#28] In reply to [#27]
Very neat!

@ Max
>>Any functions valuable ?
>>Sorry, I don't understand you question.

Just if all functions of the Moi UI will be present on the nodes system! ;)

Another thing : your nodes will be easily accessible for translation ?

Like this for example


From: Michael Gibson
25 Nov 2015   [#29] In reply to [#27]
It's looking really cool Max, I think a lot of people will be interested in it!

- Michael
From: wastzzz
26 Nov 2015   [#30]
It's looking cool indeed, time to parametrize some stairs!
Thanks Max,
Max.
From: Max Smirnov (SMIRNOV)
29 Nov 2015   [#31]
Frenchy Pilou
>>Just if all functions of the Moi UI will be present on the nodes system! ;)
Not every function can be implemented.

>>Another thing : your nodes will be easily accessible for translation ?
At the moment this program doesn't support translations at all. The engine uses names of variables as labels. So, you can't just rename labels.
I'll make multilanguage support later. But now it will be English only.
From: Max Smirnov (SMIRNOV)
29 Nov 2015   [#32]
Good news :) Today evening will be first public release of this node-editor.

Btw, could somebody help me with documentation? As you can see, my english is far from perfect, so I'll waste a lot of time if I do it myself.
I definetely need help :)
From: Frenchy Pilou (PILOU)
29 Nov 2015   [#33]
Suspense! ;)
From: Max Smirnov (SMIRNOV)
29 Nov 2015   [#34]
v0.2 alpha (tech demo)

Extract .zip archive to /ui/ directory:
\ui\nodeeditor\index.html
\ui\nodeeditor\core\imgs
\ui\nodeeditor\core\litegraph-editor.js
\ui\nodeeditor\core\litegraph.js
\ui\nodeeditor\core\imgs\*
\ui\nodeeditor\css\litegraph-editor.css
\ui\nodeeditor\css\litegraph.css
\ui\nodeeditor\css\style.css
\ui\nodeeditor\nodes\basic.js
\ui\nodeeditor\nodes\factories.js
\ui\nodeeditor\nodes\interface.js
\ui\nodeeditor\nodes\objects.js

use this command to run the script:
code:
moi.ui.createDialog( 'nodeeditor/index.html', 'resizeable,defaultWidth:680,defaultHeight:420', moi.ui.mainWindow )


You can run this script using CustomUI addon. Put attached "99 NodeEdit.htm" file to /ui/customui/ directory and restart MoI.
From: wastzzz
29 Nov 2015   [#35] In reply to [#34]
It works, I like the interface also.
Of course the more functions available, the better it gets.
Thank you
From: Frenchy Pilou (PILOU)
29 Nov 2015   [#36]
Custom UI : http://moi3d.com/forum/index.php?webtag=MOI&msg=6507.1
From: Frenchy Pilou (PILOU)
29 Nov 2015   [#37]
Works fine! Very neat! And very smart when you have 2 screens! Bravo!
French Version of the Install! ;)
http://moiscript.weebly.com/elephant-systegraveme-nodal.html

The tricky thing is (re) install the Custom UI if not existing! ;)

No Erase All or New?
No Undo ? (When create some nodes)
A very minor default : little flickering when we resize the window ;)

Seems translation possible with some attention to the code! :)


Access to the nodes


Here the Nodes accessible : Maybe I have forgotten something ?


Properties of the nodes

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