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Full Version: Parametric design in MoI?

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From: Frenchy Pilou (PILOU)
8 Dec 2015   [#105] In reply to [#104]
@Karsten
Bingo! And in French! :)
It's a little chaotic as process! :)

You right I will wait some times before all was on the road for make the reposity! :)
When I see that I am a little affraid! :) http://modelab.is/grasshopper-primer/

So for the effort try CTRL+SHIFT+CLICK on the Options' Button inside Moi UI ! (bottom middle right screen)


From: James (JFH)
8 Dec 2015   [#106] In reply to [#105]
This is an inelegant solution to achieve this result,
but its my first scratch in the surface of possibilities.

Thanks to Max.... & Brian & Karsten

Regards
James
From: Frenchy Pilou (PILOU)
8 Dec 2015   [#107] In reply to [#106]
Post your file .nod that can help some one! ;)

Message 7713.108 was deleted


From: Karsten (KMRQUS)
9 Dec 2015   [#109] In reply to [#106]
Hello James,

I think you can't make it better with this basic nodes. I tried to make something flexible - on the other side it is difficult to handle and confused to work with it. I think we need some more specialized nodes in the future for particular things. Nevertheless, it seem you have fun and that's important! I have:-) in any case.

I think that the following approach can make things easier, but it's buggy, crashes the script-engine, and can't store the reference to the selected object. I don't know how to solve the problem, and I don't know if it is possible at all:-(
(my programming abilities are very limited)





Kind regards
Karsten

Image Attachments:
pickedCurve.gif 


From: James (JFH)
9 Dec 2015   [#110] In reply to [#109]
Karsten

Yes it is great fun.

I see in your animated gif that you have developed some more nodes: Revolve & PickedCurve
as well as a set of Logic nodes.

I would love to have a play with them. Can you please make them available.

Love your work
James
From: Karsten (KMRQUS)
9 Dec 2015   [#111] In reply to [#110]
Hello James,

sure!

But there are a lot of bugs in some functions. If you want to use "pickedCurve", you have first select the Curve and then generate the node. Before you leave the nodeeditor, remove the node - otherwise the Editor crashes. I think the reference to Moi's database locks something!? Maybe Michael or Max should have a look on this sometimes, but I think they have something better to do presently.

Have a nice day
Karsten

p.s.: Be Aware everything I made is only a draft!

Attachments:
nodeeditor_with_lot_of_bugs.zip


From: James (JFH)
9 Dec 2015   [#112] In reply to [#111]
Karsten

Thank you for the files. Can you tell me what "pickedCurve" offers over & above "Selected" node?

Thanks again
James
From: Karsten (KMRQUS)
9 Dec 2015   [#113] In reply to [#112]
Hello James,

sorry, I didn't get you. Could You give me some more Details?

Kind regards
Karsten
From: Karsten (KMRQUS)
9 Dec 2015   [#114] In reply to [#113]
WTF!!!

Thank You for your note!!! Now I understand! It is already implemented! I have fail to see!

Now I can study how Max has solved the Problem:-)
Have a nice day

Karsten
From: James (JFH)
9 Dec 2015   [#115] In reply to [#114]
Hi Karsten

I am unable to switch off caps on your "revolve" node.
I have tried inputting a false result from a logic operator
but caps remain. Is this a bug?

Regards
James
From: James (JFH)
9 Dec 2015   [#116] In reply to [#115]
To better explain my issue I have attached screen shot and .nod file
By my reckoning the A>B operator should switch off caps on the hyperboloid.

It is a brilliant node regardless.

James
From: Karsten (KMRQUS)
10 Dec 2015   [#117] In reply to [#116]
Hello James,

the function was not fully implemented. My problem is that I don't know, if this is the right way. Maybe it is possible to build in controlelements inside the nodes. Maybe it is a better way to make special nodes for different behaviors of the same base function. Nevertheless here is a file:-)

Kind regards
Karsten

Attachments:
factories.js


From: James (JFH)
10 Dec 2015   [#118] In reply to [#117]
Thanks Karsten

That did the trick :)

Cheers
James

Message 7713.119 was deleted


From: Frenchy Pilou (PILOU)
12 Dec 2015   [#120]
Flower power! ;) With the Astra above! :)



Seems format of number is not yet managed ?


Does a zoom is existing for Elephant ?

Message 7713.121 was deleted


From: Frenchy Pilou (PILOU)
12 Dec 2015   [#122] In reply to [#121]
>> Has this been done parametrically?
No, that was some normal Circular Array after your Astra nodes result! :)

But of course you can as shown with your last post! ;)
And you can make some fractal "LinePoly" of "LinePoly" of "LinePoly" of .......... :)

LinePoly Works fine for me!

Now Make the same with a selected object! ;)

PS Zoom is not existing in the edit window of Elephant ?

And yes now the problem is the tumultuous new nodes functions to integrate in the core of Elephant! :)
(4 th generation of factories.js file! :)

PSS Better if you can put the entiere drawing image of the Nodes! ;)
Sorry here in French/English


From: James (JFH)
12 Dec 2015   [#123] In reply to [#122]
Pilou

I have been aware of you for many years, going back at least to the old Silo days.
It is weird to be communicating with your directly. It could be even further back
than that: did you post on EIAS (Electric Image) forum?

Anyway it is good to make you acquaintance.

RE: "Better if you can put the entiere drawing image of the Nodes! ;)"

I understand, but the node graphs are growing in such complexity that
they often do not fit within the limits of my screen and hence can't be screen-grabbed.

Is it not enough to just include the .nod file?

James
From: Frenchy Pilou (PILOU)
12 Dec 2015   [#124] In reply to [#123]
:)
<< than that: did you post on EIAS (Electric Image) forum?
No Sorry I have not this program

<< Is it not enough to just include the .nod file?
Yes it's sufficient !
I reload it and make an image of it! :)
So you don't lost time for that and you can concentrate you on the code!
My old brain is a little slow for this sort of sport (Nodes creation) and unlucky i begin in the same time a return to another languages! :)
(Processing world... :)

But wish that Max make a zoom because make some images of a big Nodes will be maybe a little painful! :)

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