MoI discussion forum
MoI discussion forum

Full Version: Cycles for MoI

Show messages:  1-9  10-29  30-49  50-69  70-89  90-109  110-113

From: hep
4 Mar 2015   [#70] In reply to [#69]
Thanks
From: Mindset (IGNITER)
13 Mar 2015   [#71] In reply to [#63]
I realize that what I offer here is not a solution, but might something like this help to avoid jumping into the problems with parallel mode?

var vp = moi.ui.mainWindow.viewpanel.getViewport('3D');
if (vp.projection != 'Perspective')
{
vp.projection = 'Perspective';
moi.ui.alert('Projection set to "Perspective".');
return;
}

Might there be someway of asking the user for permission before switching the projection setting?
From: Michael Gibson
13 Mar 2015   [#72] In reply to [#71]
Hi Mindset,

> Might there be someway of asking the user for permission
> before switching the projection setting?

I'm not sure how that would be done - there are multiple ways for it to get set, one of which is opening a file that had it set that way when it was saved... It would be difficult for a script to try and get involved with that since it happens right in the middle of the open process.

- Michael
From: Mindset (IGNITER)
14 Mar 2015   [#73] In reply to [#72]
What a terrific software and community!!!

However, regarding message 7208.72 in reply to 7208.71, it is not clear what is opening...
Message 7208.71 was intended as inquiry about the Cycles script by Max Smirnov.

// Cycles v.0.98 - Max Smirnov. 2015
function Cycles()
{
var param = moi.command.getCommandLineParams(), exp=(param =='noexport')?false:true;

// Add this Block?
var vp = moi.ui.mainWindow.viewpanel.getViewport('3D');
if (vp.projection != 'Perspective')
{
vp.projection = 'Perspective';
moi.ui.alert('Projection set to "Perspective".');
return;
}
// END Add this Block?

if ( param =='reset') { moi.ui.commandUI.resetPaths(); }
moi.ui.commandUI.Cycles(exp);
}
Cycles();
From: Frenchy Pilou (PILOU)
1 Apr 2015   [#74]
Seems the loink of the Standalone Cycles 64 bytes is not more accessible! ???
http://blender.dingto.org/cycles_standalone/Cycles_Windows64.zip
From: Frenchy Pilou (PILOU)
2 Apr 2015   [#75]
Someone has again this file on his computer ? Cycles_Windows64.zip
Thanks by advance! Because this process here is too hard for me!
http://wiki.blender.org/index.php/Dev:2.6/Source/Render/Cycles/Standalone
From: bemfarmer
2 Apr 2015   [#76] In reply to [#75]
.
From: Frenchy Pilou (PILOU)
2 Apr 2015   [#77] In reply to [#76]
Many Thanks!
From: wireframeX
27 Jun 2015   [#78]
Cycles CUDA --> le fichier est corrompu :(

Si qqn a une version fonctionnelle ca m'interesse
++
Phil
From: BEAR17
27 Jun 2015   [#79] In reply to [#78]
J'avais récupéré une version fonctionnelle sur le site de Pilou : http://moiscript.weebly.com/cycles-pour-moi.html

Bear17
From: Mik (MIKULAS)
29 Jun 2015   [#80]
Hi Max,

I've noticed from forum that you use Octan for rendering.

Don't you have similar script like MoI/Cyclec for Octan users by chance? :-)

(http://render.otoy.com/forum/viewtopic.php?f=73&t=44688)

All good to you.

Mik
From: Max Smirnov (SMIRNOV)
29 Jun 2015   [#81] In reply to [#80]
Hi Mik

Sorry, I didn't write such a script. I prefer to import obj manually.
The only script I wrote for Octane render is MoI scatter tool.
http://moi3d.com/forum/index.php?webtag=MOI&msg=6486.20
From: Mik (MIKULAS)
29 Jun 2015   [#82]
Thanks a lot, Max!

I import obj into Octane manually as well of course, no problem with it.
It was only idea to have some fusion of these great softwares :-)

Mik
From: Matt T (MATT_T)
18 Jun 2016   [#83]
Hi Max, I've just picked up this tread on the blog. Thanks.

I have installed the latest versions of Cycles and the script and all works fine and Cycles opens on running the _cycles script. The Cycles window is grey and blank but cycles is running. I have set the 3D view to 'perspective' and read the whole blog and cannot see a solution for this problem.

I am using a MS Surface Book on Windows 10.




Image Attachments:
Cycles greyed out.JPG 


From: Max Smirnov (SMIRNOV)
19 Jun 2016   [#84] In reply to [#83]
Hi Matt
Are you using software or gpu cycles version?
Try this one: http://moi.maxsm.net/media/files/Cycles.CPU.zip
From: Matt T (MATT_T)
19 Jun 2016   [#85] In reply to [#84]
I'm using Cycles.cpu
I tried the download you shared and still get the saame grey cycles window.
From: Michael (ORION20036)
21 Jun 2016   [#86] In reply to [#85]
Will the script work with version 2 of Moi?.
From: Michael Gibson
21 Jun 2016   [#87] In reply to [#86]
Hi Michael,

> Will the script work with version 2 of Moi?.

I don't know, but most newer complex scripts need functions that are in version 3. You could give it a try though.

- Michael
From: Michael (ORION20036)
21 Jun 2016   [#88] In reply to [#87]
Thanks for the feedback Michael, appreciated!.
From: amur (STEFAN)
27 Sep 2016   [#89]
Hello Max, Michael and all,

because i could not find a binary for OS X on the net i compiled it myself two days ago.
I just want to let you know that it is vers. 1.7.0 standalone and your script seems no
longer compatible with it. Now Cycles requires <cycles> and </cycles> tags in the
.XML files. I also noticed that i have problems with the FOV parameters in the script
and with MoI. Once i completely omitted the FOV parameter in the .XML file, i got reasonably
render result.

Because i don't know if it was tested under OS X i like to ask if you or Michael, or
anybody else knows how to change the script so that it no longer writes in MoI's Temp
directory and how to start the Cycles program with your script under OS X.

Best regards
Stefan

Show messages:  1-9  10-29  30-49  50-69  70-89  90-109  110-113