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Full Version: Cycles for MoI

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From: Michael Gibson
11 Feb 2015   [#55] In reply to [#54]
No problem Pilou! :)

- Michael
From: Mindset (IGNITER)
15 Feb 2015   [#56] In reply to [#48]
When I use this to render the result is nothing like the view from which I started. Usually the render starts from within the model, so it only shows black.
Interactive mode is crazy difficult to line anything up and get a useful view.
How do you guys get such good results?
From: Max Smirnov (SMIRNOV)
15 Feb 2015   [#57] In reply to [#56]
>>Usually the render starts from within the model
This script uses 3D view camera position. You need to set camera in 3D window and run the script.
From: Mindset (IGNITER)
15 Feb 2015   [#58] In reply to [#57]
Hi Max,

I just does not work that way for me...
Also, now with the version change it does not save to the output folder (or anywhere that I can find).
I have full rights to the MOI folder and below.
From: Max Smirnov (SMIRNOV)
15 Feb 2015   [#59] In reply to [#58]
With the last version you don't need to put cycles in the moi directory.
Put cycles somewhere on your disk, create directory "output" in the cycles directory. The script will notice you if it can't find output directorу:)

http://moi3d.com/forum/index.php?webtag=MOI&msg=7208.48
From: Mindset (IGNITER)
16 Feb 2015   [#60] In reply to [#59]
Max,

I do very much appreciate all of the contributions that you and others have provided to the MOI community.
Hopefully I will be able someday to reciprocate or pay it forward in someway.

For now however, I continue to have the same problem with _Cycles.
I start in the 3d view, with everything visually set just the way that I'd like... but when _Cycles revs up, the view shown is from the inside of the model so no surfaces can be seen and hence nothing is discernable. When I try to adjust it in interactive mode, it winds up askew and tilted or exceedingly small.
I don't find a zoom in interactive mode... does it exist?

I hate to sound like I am complaining, especially since you have been so gracious to provide this and so much more!
It is actually quite to the contrary, it is because I like this feature SO VERY MUCH that I am frustrated at my failure to use it properly. It would definitely be a big time saver.

Maybe I could pay you some reasonable fee for a Skype lesson and get this going.
I don't imagine that it would take you very long to see whatever it is that I might be doing wrong.
I am in the Central Time zone, six hours behind Coordinated Universal Time, and my schedule is pretty flexible.

Once again, I thank you for all that you do.
Please let me know.
From: Scooter (DORMANTVISION)
17 Feb 2015   [#61] In reply to [#60]
Hey Mindset,

It could just be that you need to zoom out a little bit.


Here is a snap of my test scene where the camera is far away


And here is one where I selected the three main objects and did a fit all "A"


Expand the 3D window, select the objects that you are interested in rendering and then hit the "A" key.

I've also attached my sample file so that you can use it to test on your system.

-scott

Attachments:
first.3dm

Image Attachments:
moi-zoomed-in.png  moi-zoomed-out.png 


From: Mindset (IGNITER)
18 Feb 2015   [#62] In reply to [#61]
Hey Scott

I may have found the problem....
It seems, I think, that this setting must be so: Options->View-> 3D view projection: Perspective


Thanks

Image Attachments:
MOI_View_Options.PNG 


From: Max Smirnov (SMIRNOV)
18 Feb 2015   [#63] In reply to [#62]
Yes. I noticed problems with parallel mode. At this moment I can't find a solution.
From: Mindset (IGNITER)
18 Feb 2015   [#64] In reply to [#63]
Max,

I sure that I can speak for everyone in thanking you for your contributions.

Thank you Max!
From: Scooter (DORMANTVISION)
18 Feb 2015   [#65]
I had another problem in the beginning as well.
The "Orientation" for the OBJ export was set to Z-Up.
Eventually figured out that it should be set to Y-Up.

scott
From: Max Smirnov (SMIRNOV)
19 Feb 2015   [#66] In reply to [#65]
Hi Scott,

I forgot about this MoI setting :) Thank you.
Fixed.
From: Scooter (DORMANTVISION)
19 Feb 2015   [#67] In reply to [#66]
No problem Max.
Thank you.
From: hep
3 Mar 2015   [#68]
hi... i am not able to download "Cycles Standalone", anybody know where i can find it?
From: Max Smirnov (SMIRNOV)
3 Mar 2015   [#69] In reply to [#68]
http://moi.maxsm.net/media/files/Cycles.CPU.zip
http://moi.maxsm.net/media/files/Cycles.CUDA.zip
At this moment cpu version is more stable.
Cuda version has some problem with file saving. Waiting for update.
From: hep
4 Mar 2015   [#70] In reply to [#69]
Thanks
From: Mindset (IGNITER)
13 Mar 2015   [#71] In reply to [#63]
I realize that what I offer here is not a solution, but might something like this help to avoid jumping into the problems with parallel mode?

var vp = moi.ui.mainWindow.viewpanel.getViewport('3D');
if (vp.projection != 'Perspective')
{
vp.projection = 'Perspective';
moi.ui.alert('Projection set to "Perspective".');
return;
}

Might there be someway of asking the user for permission before switching the projection setting?
From: Michael Gibson
13 Mar 2015   [#72] In reply to [#71]
Hi Mindset,

> Might there be someway of asking the user for permission
> before switching the projection setting?

I'm not sure how that would be done - there are multiple ways for it to get set, one of which is opening a file that had it set that way when it was saved... It would be difficult for a script to try and get involved with that since it happens right in the middle of the open process.

- Michael
From: Mindset (IGNITER)
14 Mar 2015   [#73] In reply to [#72]
What a terrific software and community!!!

However, regarding message 7208.72 in reply to 7208.71, it is not clear what is opening...
Message 7208.71 was intended as inquiry about the Cycles script by Max Smirnov.

// Cycles v.0.98 - Max Smirnov. 2015
function Cycles()
{
var param = moi.command.getCommandLineParams(), exp=(param =='noexport')?false:true;

// Add this Block?
var vp = moi.ui.mainWindow.viewpanel.getViewport('3D');
if (vp.projection != 'Perspective')
{
vp.projection = 'Perspective';
moi.ui.alert('Projection set to "Perspective".');
return;
}
// END Add this Block?

if ( param =='reset') { moi.ui.commandUI.resetPaths(); }
moi.ui.commandUI.Cycles(exp);
}
Cycles();
From: Frenchy Pilou (PILOU)
1 Apr 2015   [#74]
Seems the loink of the Standalone Cycles 64 bytes is not more accessible! ???
http://blender.dingto.org/cycles_standalone/Cycles_Windows64.zip

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