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Full Version: Cycles for MoI

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From: Frenchy Pilou (PILOU)
9 Feb 2015   [#40]
<< pressing Q to save and quit from Cycles, Win8 reports Cycles had terminated incorrectly and was searching for a solution

Idem for the Q key !
From: Hamish Mead (HAIRYKIWI)
9 Feb 2015   [#41] In reply to [#40]
Hi PILOU
Sorry, I don't understand: What is "Idem"?
From: Max Smirnov (SMIRNOV)
9 Feb 2015   [#42]
Fake Pilot
>>But not a programmer, so didn't understand how to edit your script so it does this automatically.
Wait for a new version which supports manual folder settings.

Frenchy Pilou
>>Can we imagine have some cursors in Moi for input the Different shaders against input them by hands?
Not now.

hairykiwi
Try to run MoI with administrator rights. Your Program files/MoI/.. folder is write protected.
It will be better if you'll wait for the new version. With this version you can move cycles and snapshots folders everywere you want.
From: Mauro (M-DYNAMICS)
9 Feb 2015   [#43] In reply to [#41]
Hi :)

idem is a latin word that means : "the same of "

@Pilou
Idem for the Q key !

means: " same thing for " Q key


M
From: Hamish Mead (HAIRYKIWI)
9 Feb 2015   [#44]
Max, thanks.
I tried running Cycles as admin, but not MoI - I'll give it a go. In any case, a snapshots folder outside the Program Files folder is much more preferable - looking forward to that, thank you.

Mauro,
Doh! Sometimes, even when seemingly hard-wired to the net, I overlook using a search engine to make up for my poor language skills. Thanks for educating.

Here's a bit of trivia: rather coincidentally, while I was learning/working on a MoI script earlier today, I thought, 'Where does the word 'factory' actually come from?" Searching for "factory etymology" shows the Latin factorium is literally, ‘oil press’; the English language makes more and more sense all the time, after discovering its roots. :)
From: Max Smirnov (SMIRNOV)
9 Feb 2015   [#45]
version 0.98 :)

Added:
[TR] - transparent shader
[CH] - checker texture

Default material changed to [V:100] Velvet
Increased default background brightness

Now script stores location of the cycles.exe in the moi.ini. You need manually choose a location of the cycles.exe.
Also you need to create "output" subdirectory in the cycles directory.
Use "_cycles reset" command to reset script settings.


From: Frenchy Pilou (PILOU)
9 Feb 2015   [#46] In reply to [#45]
French Manual Updated :)
http://moiscript.weebly.com/cycles-pour-moi.html

And what about Textures ?
From: bisenberger
9 Feb 2015   [#47]
Cool stuff!!! thanks for posting.
From: Max Smirnov (SMIRNOV)
10 Feb 2015   [#48]
Finally, v.1.0
Optimized emission styles export.



Pilou, this script is good for beginners, and maybe for fast(test) rendering. But I don't see any reason to make a material library in the MoI or textures support.
There are many good render programs which do it much better.
From: Frenchy Pilou (PILOU)
10 Feb 2015   [#49] In reply to [#48]
No problem! :)
From: Max Smirnov (SMIRNOV)
11 Feb 2015   [#50] In reply to [#49]
Pilou, could you change thread name to "Cycles for MoI"? :)
From: wastzzz
11 Feb 2015   [#51]
Question. Is there a way to set the render mode to GPU?
Max.
From: Frenchy Pilou (PILOU)
11 Feb 2015   [#52] In reply to [#50]
<< could you change thread name to "Cycles for MoI"? :)

Me I can't, but Michael yes! ;)
From: Max Smirnov (SMIRNOV)
11 Feb 2015   [#53] In reply to [#51]
>>Is there a way to set the render mode to GPU?
GPU rendering disabled in this build. I can't find the last build. Only sources.
From: Frenchy Pilou (PILOU)
11 Feb 2015   [#54]
Thx Michael for the Title's change! ;)
From: Michael Gibson
11 Feb 2015   [#55] In reply to [#54]
No problem Pilou! :)

- Michael
From: Mindset (IGNITER)
15 Feb 2015   [#56] In reply to [#48]
When I use this to render the result is nothing like the view from which I started. Usually the render starts from within the model, so it only shows black.
Interactive mode is crazy difficult to line anything up and get a useful view.
How do you guys get such good results?
From: Max Smirnov (SMIRNOV)
15 Feb 2015   [#57] In reply to [#56]
>>Usually the render starts from within the model
This script uses 3D view camera position. You need to set camera in 3D window and run the script.
From: Mindset (IGNITER)
15 Feb 2015   [#58] In reply to [#57]
Hi Max,

I just does not work that way for me...
Also, now with the version change it does not save to the output folder (or anywhere that I can find).
I have full rights to the MOI folder and below.
From: Max Smirnov (SMIRNOV)
15 Feb 2015   [#59] In reply to [#58]
With the last version you don't need to put cycles in the moi directory.
Put cycles somewhere on your disk, create directory "output" in the cycles directory. The script will notice you if it can't find output directorу:)

http://moi3d.com/forum/index.php?webtag=MOI&msg=7208.48

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