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Full Version: Cycles for MoI

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From: Max Smirnov (SMIRNOV)
4 Feb 2015   [#12] In reply to [#11]


;)
From: chippwalters
4 Feb 2015   [#13] In reply to [#12]
You purposefully tease us ;-)
From: PaQ
4 Feb 2015   [#14] In reply to [#13]
Haha excellent,

I was investigating about the possibility to bridge modo render, but cycles sounds good enough !
Maybe it would be great to have an option to cycle between a couple of hdr environment (daylight, studio).

Very exciting news !
From: Frenchy Pilou (PILOU)
5 Feb 2015   [#15]
Well, well! Excellent! :)
The negative point is the Blender learning! :D

PS Does it transformation Nurbs -- Polys during the process ?
From: Max Smirnov (SMIRNOV)
6 Feb 2015   [#16]
First public release of Cycles for MoI script

Installation:
- extract script archive into the MoI/commands directory
- download Cycles standalone (http://blender.dingto.org/cycles_standalone/Cycles_Windows64.zip) and extract it into MoI/cycles directory
- create MoI/snapshots directory


Script usage:
_Cycles -> export selected objects as cycles xml files, start Cycles
_Cycles noexport -> If you exported scene objects once, you don't need to export it every time when you run Cycles. This mode useful while changing camera position or material settings.

Materials:
Default material - Diffuse, Rougness 80%
You can change the material by editing the style name
Examples:

[D:20] = Diffuse, Rougness 20%
[G:20] = Glossy, Rougness 20%
[S:10] = Glass, Rougness 10%
[E:1000]= Emission, Strength 1000

Cycles hotkeys:
P - pause
Q - save image and quit
I - interactive mode
From: Frenchy Pilou (PILOU)
6 Feb 2015   [#17]
A futur hit!
Prodigious! Don't know that Cycles existing as Stanalone! (So no need to learn Blender! :D

Ah damned : don't works for me!
Just appear and disapear the Cycles Windows! (1/10 second ! ;)

No problem that Moi is in the (x86) folder and Cycles who seems a 64 bits program is inside this Moi's folder ?

What exactly the process ?
I launch Moi - I export an object as .xml ??? i have not that inside Moi !
I launch Cycles (?)
or other... ?

...must I install the last version of Blender too?
From: Max Smirnov (SMIRNOV)
6 Feb 2015   [#18] In reply to [#17]
anyway it should works.
Does export window appears?

No, just install cycles standalone.

My script can have problems with special characters in the paths.. I'll check it tomorrow.
From: Frenchy Pilou (PILOU)
6 Feb 2015   [#19] In reply to [#18]
Just a Dos (?) window as I can see on this rapid view! :) and just 1/10 second then nothing!

What must be there in the Moi's Cycles folder ? All the unzip Cycles file ?

Ps It's a Zenit camera ? :)
From: Frenchy Pilou (PILOU)
6 Feb 2015   [#20]
http://wiki.blender.org/index.php/Dev:2.6/Source/Render/Cycles/Standalone

<< Cycles needs to be started from a terminal: cycles [options] file.xml

How have this terminal ?>> My script can have problems with special characters in the paths
(sure French Windows System alas has some accents... :)

Where is your script ???
I don't see it in your post!!!
http://moi3d.com/forum/index.php?webtag=MOI&msg=7208.16
From: Max Smirnov (SMIRNOV)
7 Feb 2015   [#21] In reply to [#20]
>> Where is your script ??
>> What must be there in the Moi's Cycles folder ? All the unzip Cycles file ?

Cycles.v.0.8.2015.02.06.zip -> moi directory/commands
Cycles_Windows64.zip -> moi directory/cycles

Ps It's a Zenit camera ? :)
Yes :-) My first slr.
From: moujiik
7 Feb 2015   [#22] In reply to [#20]
Hi, it's working very nicely. The exporter seems very stable and quick. Is there others options for materials?


Image Attachments:
2015.02.07-09.06.06-[Cycles]-Grille-pain.png 


From: Frenchy Pilou (PILOU)
7 Feb 2015   [#23]
Cool!
All works this time!


From: Andrei Samardac
7 Feb 2015   [#24] In reply to [#23]
Frenchy Pilou what them you use for Windows? I saw that kind of windows before and I like them.
From: Frenchy Pilou (PILOU)
7 Feb 2015   [#25]
No Special Windows, it's the natural model by default in Windows 8! :)
(i just edit the color of 2D image for the forum ;)

But you can make the same inside Moi with editing color of the UI !
Options / View

French version and manual of Cycles for Moi
http://moiscript.weebly.com/cycles-pour-moi.html
From: Andrei Samardac
7 Feb 2015   [#26] In reply to [#25]
Frenchy Pilou, I just talking about windows theme, not about MoI GUI, now I understood it is Windows 8, thanks.
From: chippwalters
7 Feb 2015   [#27] In reply to [#16]
Does anyone know if this works with the Mac?
From: Frenchy Pilou (PILOU)
7 Feb 2015   [#28] In reply to [#27]
From this http://wiki.blender.org/index.php/Dev:2.6/Source/Render/Cycles/Standalone

I suppose yes, but the Max script itself I don't know!
From: Frenchy Pilou (PILOU)
7 Feb 2015   [#29]
Seems the render Window size is not kept if this size modified at the beginning for the next renders!
From: Max Smirnov (SMIRNOV)
7 Feb 2015   [#30]
New version.
Shaders support:
[D:xx] - Diffuse : Roughness 0-100
[G:xx] - Glossy : Roughness 0-100
[S:xx] - Glass : Roughness 0-100
[V:xx] - Velvet : Sigma 0-..
[C:xx] - Toon : Smooth 0-100
[T] - Translucent
[E:xx:xx] - Emission : Strength 0-... : Size (for point light sources; optional)

Added mix shader:
[G:10 C:30] - Glossy:10+Toon:30 (50/50 default)
[G:10 C:30 70] - Glossy:10+Toon:30 (30/70)
From: Finema
8 Feb 2015   [#31] In reply to [#20]
It's possible to do the same for mac ?

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