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Full Version: V4 Wish List

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From: glmr
22 Nov 2017   [#362] In reply to [#361]
windows7 same issue
From: Michael Gibson
22 Nov 2017   [#363] In reply to [#362]
Hi glmr,

re:
> windows7 same issue

There's an updated shortcut key editor here for the v4 beta which should solve this issue of the shortcut keys not being fully displayed:
http://moi3d.com/forum/index.php?webtag=MOI&msg=8682.52

- Michael
From: threedfanatic (3DFANATIC)
3 Dec 2017   [#364]
Hello Michael is there any plans on adding visualization on showing which way polys / nurbs are facing? This would help tremendouse before exporting out? Big time saver for me at least. Thanks
From: Michael Gibson
4 Dec 2017   [#365] In reply to [#364]
Hi threedfanatic, re: method to show backfacing, that is something I do want to add in for v4 once its been stabilized.

- Michael
From: threedfanatic (3DFANATIC)
4 Dec 2017   [#366]
That is great news that will be a great help before exporting out. Thanks again for your support as always
From: r2d3
5 Dec 2017   [#367] In reply to [#363]
And if there would be a checking if the key is already used..
In the moment it just overwrites the current shortkey...

But just a luxury problem... :-)
From: Michael Gibson
5 Dec 2017   [#368] In reply to [#367]
Hi Ralf, what do you think should happen if it the shortcut is already in use? I kind of dislike those "Did you really want to do that?" extra dialogs, would some kind of a warning message displayed right on the shortcut key dialog be enough?

- Michael
From: r2d3
5 Dec 2017   [#369] In reply to [#368]
As simple as possible! (luxury problem)
just a warning and not saving it...
From: Michael Gibson
5 Dec 2017   [#370] In reply to [#369]
Hi Ralf, so not saving it if you push the "OK" button sounds a little odd. I was thinking it could show if it's in use or not and if it was then you could choose another or push "Cancel" if you didn't want to overwrite it.

- Michael
From: r2d3
6 Dec 2017   [#371] In reply to [#370]
You are absolut right!

Happy Santa Claus <:-)
From: mkdm
6 Dec 2017   [#372]
Hi Michael!

Some days ago I've seen that Istonia has greatly improved the internal visualization of his NVIL(Poly/Sds modeler)
with a simple but very useful feature : the support of MatCap materials.

I don't know what could be the effort needed to add this feature to the display engine of Moi V4 but if you could do it,
I think that in one shot you will be able to add a great feature that will greatly improve model visualization inside Moi especially useful for concept modelling,
without the need to use any kind of external renderer.

What do you think about it ?

Thanks a lot and have a nice day.
From: Michael Gibson
6 Dec 2017   [#373] In reply to [#372]
Hi Marco, I'm not really sure exactly what would be involved with that, it would require some studying and investigation to find out. I probably won't be able to devote even that investigation time for the v4 time period since there are many other more frequently requested things but it could be possible at some point in the future.

- Michael
From: mkdm
6 Dec 2017   [#374] In reply to [#373]
OK. I understand.
Thanks anyway.

Ciao!
From: eric (ERICCLOUGH)
6 Dec 2017   [#375]
Hi Michael

For my work (relatively small architecture) MoI is just about perfect and the addition of 64 bit brings it closer.

But ... my highest priority is dimensions and line types (and weights). A print dialog also (particularly to pdf) would really clinch it for me.

I know, you have heard it from me previously and I won't say it again but I really really hope that these will make it into MoI v4.

Keep up the great work.
cheers

eric
From: trc (TERRYC)
6 Dec 2017   [#376] In reply to [#375]
I am also hoping for native dimensioning despite max's excellent script. My work involves relatively small structures and dimensional display installations. These require very detailed notations with four decimal dimensions and need to display in and print from orthographic and 3D views. I have been using Max's script (thank you so much Max) and am just getting by with the help of Illustrator and Acrobat... but hope for a native MOI solution.
From: chippwalters
8 Dec 2017   [#377]
Hey Michael,

Just thought I'd share this 42 sec video for Fusion 360 showing how well modeling works with Ambient Occlusion. Just a reminder it would be nice to see something like this in V4 :-)

https://scontent-sit4-1.cdninstagram.com/vp/2da845b9e7417ff92340504bd7c26600/5A2C79DE/t50.2886-16/20001550_296416754165355_4321790084023058432_n.mp4
From: Metin Seven (METINSEVEN)
8 Dec 2017   [#378] In reply to [#377]
Fascinating and impressive design. Did you create this model, Chipp? And is it an imaginary sci-fi object?
From: Michael Gibson
8 Dec 2017   [#379] In reply to [#377]
Hi Chipp, it does look cool. I would like to work on that at some point here but for v4 it seems doubtful, there are just so many more fundamental things to address first before I can do the experimentation that would be needed to get a good looking ambient occlusion going. There isn't just one way to do it so it's not like flipping a button or something like that to add it.

- Michael
From: chippwalters
8 Dec 2017   [#380]
Metin, no, not mine. It's hexaracts (Instagram).

Thanks Michael, I was just hoping... :-)
From: pw
12 Dec 2017   [#381]
Hi Michael,
as requested, here my wishes / suggestions for the V4 (8703.14).
Meanwhile I found out, that most of my whishes can be fullfilled by scrips or hidden commands.
That is the rest, possibly there is alreay a solution, but I didn't found it yet.

Wishes Prio 1:
- select all adjacent 2D curves, by clicking on a non selected segment (see 8703.4). Of course the selection can stop, if there is something non linear like a y-connection at the end/beginning of the next segment. Y-connection in between a segment can also be omitted and only the adjacent segment can be taken.
- a simple possibility to deselect / select all snap modes (no deselecting the snap mode itself). So you can in some cases select a distinct snapmode quickly. There could be a control box for all/none in the snap window and also a scripting possibility for that.
- DXF-layer to MOI-styles import (see 8703.4)

Prio 2
- better debugging window options (see 8703.14)
- make the Browser Objects-window also sortable according to the object-list entries (not only alphabetical).
- get the 2D-curve segments type(circle, polyline, etc.) by script

Suggestions: it is more a "thinking about ...":
- make the side-pane and browser window not only selectable "adjacent, inside ..." but also docable and with landscape and portrait mode. I think for example about people, who work with 2 monitors, they could for example use one for the drawing and the other for the side-pane/browser windows.
- maybe an extra window for the selection of the shortcuts. If you have a lot of shortcuts and do not use them daily, sometimes, a graphical selection from a separat window could be quicker, than searching the shortcuts in your options until you are aware of the keys again.

Best Regards,
Paul

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