Full Version: Polygonal Converter.

From: bemfarmer [#475]
 2 Nov 2016
To: ALL

CCC will work for curves obtained from a surface.
The curve can be an isocurve from a surface, or a curve copied from an edge.
- Brian

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From: Michael Gibson [#476]
 2 Nov 2016
To: ALL

Hi Brian, one thing to be careful about is a curve on a surface can have very different curvature properties than the surface itself.

Like for example, here's a planar surface that has curvy isoparms and edges:



- Michael

Image Attachments:
planar_surface_curved_edges.jpg 

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From: Metin Seven (METINSEVEN) [#477]
 19 Aug 2017
To: ALL

Hi,

I just successfully converted a retopologized ZBrush mesh to a solid thanks to ImportObj and Subdiv. Brilliant work, Max, many thanks!

Any chance of continued Subdiv development, like triangle subdivision optimization? It would be fantastic if you could make a smoothly subdivided solid from a triangulated, decimated mesh, like the output of Zbrush Decimation Master or Blender's Decimate modifier.

Thanks again,

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From: Metin Seven (METINSEVEN) [#478]
 19 Aug 2017
To: ALL

P.S.: A tip: if your mesh is fully symmetrical, import and subdivide half the mesh into MoI, then mirror and join to a solid. It will save quite some calculation time, and enable you to import larger meshes with more polygons.

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Message 6674.479 was deleted


From: Frenchy Pilou (PILOU) [#480]
 1 Mar
To: ALL

Not essential but...
does it possible to have "Snap" when move segment during the SSplit ?

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