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From: Mike K4ICY (MAJIKMIKE)
Thanks Max!
From: Michael T. (MICTU_UTCIM)
Max's Sub-D scripts are a blast! Here is my spin on a woman's dozen roses ring. Maybe I'll have one made for my wife. Anniversary is coming up:
Thanks again Max!
Michael T.
Image Attachments:
Womans-Dozen-Roses-Ring.jpg
From: bemfarmer
Some very rough notes attempting to document Subdiv_beta6,
Subtitle: Why is my solid not sub-dividable?
Thinking based upon solids referenced here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7571.1
and here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=6674.349
- Brian
Attachments:
Notes on using Subdiv_beta6.pdf
From: Frenchy Pilou (PILOU)
Cool tuto!
French version ;)
http://moiscript.weebly.com/subdivision.html
We are waiting images :)
From: Max Smirnov (SMIRNOV)
ImportObj v.1.5
[fixed] Normalization function bug
From: Max Smirnov (SMIRNOV)
Good news, guys :)
It seems I've found a way to avoid MoI JavaScript API limitations which stops me.
Beta7 is coming. Or maybe v1.0 ;)
From: Frenchy Pilou (PILOU)
What a teasing and suspense!
From: bemfarmer
API = Application Programming Interface
From: BurrMan
Right on Max!
From: PaQ
Donate available on
http://moi.maxsm.net/
From: Mike K4ICY (MAJIKMIKE)
Tease indeed! :-/ Can't wait!
From: Max Smirnov (SMIRNOV)
First tests. Yes! It works!
From: Frenchy Pilou (PILOU)
All wishes of success!
From: Max Smirnov (SMIRNOV)
Ta-daa!
beta7
From: Frenchy Pilou (PILOU)
Flash Gordon! :)
Seems works like a charm!
(Trick for volumes with difficulties like here : export as OBJ with triangles
then _importObj (BY Max ;)
and voilĂ !
(That I love in this one is that I have nothing to translate! :) (for the moment)
From: Max Smirnov (SMIRNOV)
Ops. bug found.
Pilou, download script again.
From: Frenchy Pilou (PILOU)
No problem! I had not time to find it! :D
So the French one! ;)
http://moiscript.weebly.com/subdivision.html
From: Max Smirnov (SMIRNOV)
Finally, I implemented a new method for extraordinary faces. In fact, I don't like this method.. I would like to have ability to create surfaces with different control point weights using Javascript interface, but now it is not possible. Michael, could you make it in the next version of MoI? (it will not take too much time, because the engine perfectly supports them.)
But yesterday I found another way. :) I can generate a temporary STEP-file with surfaces descriptions,exactly as I need, and then import it back.
So, I don't need to split an extraordinary faces to parts anymore. :)
Other notes:
High quality switch has been removed. Now preview is always generated in the fast mode, and result - in quality mode.
Also I have removed "Show points" switch. Just double click on title to make points visible.
I still have rare problems with LoadMesh function. I'll check it later.
The script doesn't support opened surfaces and extraordinary triangles (excluding a polar triangles)
From: Frenchy Pilou (PILOU)
My volume above has not extraordinary faces ? (i must subdivise in triangles)
Or your next version will resolve this ?
From: Mike K4ICY (MAJIKMIKE)
I hope that open surfaces and extraordinary polys are a possibility someday... it would be neat to create organic shapes ending in clean and straight openings.
Great work Max! I'll play with this update soon.
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