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Full Version: New fillet stuff for variable radius

Show messages:  1-11  12-31  32-40

From: Michael Gibson
2 Mar 2014   [#32] In reply to [#31]
Hi Mike,

> 1) since points can't be deleted (if we flub), so I'm guessing you can re-position them?

Nope, if you have put them in the wrong place then you'd just need to cancel the command and start a new one. Same thing as if you selected the wrong edges to fillet.


> 2) will it work on fillets that branch off from intersections? What I mean is, will this work on
> all the complicated places fillets usually work?

Well, it tries to do it in the same places, but it seems that they're a bit more finicky when it comes to intersections though.


> 3) The question asked earlier... but can you assign any type of rounding; G1-3 separately on each control set?

No, currently the setting for whether doing round or G1-3 applies to all the fillets being done, there isn't currently any way to assign different rounding styles to different fillet sets. Maybe in the future I can add something in for multiple "edge sets" as well as "point sets" that might be a better fit for also assigning these per-edge properties.


> 4) Okay, and one I thought about a long time ago... can the variability be as simply as filleting just one edge
> corner, where you can start at one radius and end at another.. looking kinda conical?

You can do the "just one edge" thing, but it currently does an "ease-in/ease-out" type blending on it so it doesn't look quite conical, it looks like this:



I'm trying to see about maybe fitting in a "linear" option you could enable somewhere to get a conical shape, or also maybe if you're doing an edge with only 2 stations along it I should just do a linear blend in that case, I haven't quite figured that out yet.

- Michael

Image Attachments:
var_radius_one_edge.jpg 


From: hep
3 Mar 2014   [#33]
Wow it looks really great
From: Rich_Art
3 Mar 2014   [#34] In reply to [#1]
Awesome stuff Michael...


Peace,
Rich_Art. ;-)
From: Mike K4ICY (MAJIKMIKE)
3 Mar 2014   [#35] In reply to [#32]
What an awesome effect!

Thanks Michael.


So, maybe a "linear" option for each point (or point set)?

Also, will this also work for Chamfer?
From: Michael Gibson
3 Mar 2014   [#36] In reply to [#35]
Hi Mike,

> So, maybe a "linear" option for each point (or point set)?

Yeah maybe something like that, it has yet to be determined.


> Also, will this also work for Chamfer?

No, probably not for v3. This could happen in the future sometime though.

- Michael
From: Schbeurd
6 Mar 2014   [#37]
Woaw !
Really happy that it will be in version 3 and available soon.

Thanks Michael :-)
From: wimverbe
3 Nov 2017   [#38] In reply to [#1]
I am trying to use the variable radius feature, but I can't use large radii, I used the proportions of the instruction movie above, but it fails. what am I doing wrong?





Attachments:
filletttest.3dm

Image Attachments:
Screen Shot 2017-11-03 at 11.10.37.jpg  Screen Shot 2017-11-03 at 11.16.54.jpg 


From: Michael Gibson
3 Nov 2017   [#39] In reply to [#38]
Hi wim, you didn't do anything wrong, it's just a bug in filleting where it's having a problem in the step where it tries to trim away the area of the main object to make a place to attach the fillet. When that happens the fillet surface will still be generated so you have something to work with and you can use Edit > Separate on your main object to break it into individual surfaces and then use Edit > Trim on each surrounding surface to cut it with the edge of the fillet to finish the model.

- Michael
From: wimverbe
3 Nov 2017   [#40] In reply to [#39]
OK. it works till a certain extent, I am afraid.
I'll wait for the bug fix ;-)

cheers
wim

Image Attachments:
Screen Shot 2017-11-03 at 16.08.15.jpg 


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