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From: Tommy (THOMASHELZLE)
Now that looks like a lot of fun!
Should allow for some nice "relaxing" of surfaces.
Yeah, some control over stretchyness could be helpful and a single-step-mode too to catch the perfect frame...
MoI is starting to really grow up with all the cool scripts you guys are doing!
I never even realized what's possible...
Cheers,
Tom
From: bemfarmer
How about reversing the process?
Think of the Sphere as a sculpting tool, the cloth as a portion of a 3D surface.
So the Sphere would make dimples or rounded grooves in the surface.
- Brian
From: Max Smirnov (SMIRNOV)
Hi!
Here is my quick answers :)
Mike
>>Would you be able to affect it by a chosen object; like the sphere being moved into it?
Maybe in next version, but not now.
>>And yes, rigidity or tensile viscosity would be a nice touch too
It's impossible with the current engine. I will rewrite it later.
ed
>>Can you output obj files of each step (frame) of the animation?
I don't know. Need to check MoI export tools.
>>Can you affect the weight or damping of the cloth? That is, can you vary how many wrinkles are produced?
Yes. Yes. Already done.
>>Can you deform anything other than a flat surface? That is, could two spheres collide and leave a dent?
Surfaces only.
Tommy
>>Yeah, some control over stretchyness could be helpful..
Done.
>>..and a single-step-mode too to catch the perfect frame...
I'm writing it now.
bemfarmer
>>How about reversing the process?
All frames will be saved. You can rewind the record.
>>Think of the Sphere as a sculpting tool, the cloth as a portion of a 3D surface.
Maybe later.
From: Frenchy Pilou (PILOU)
Amazing!
From: Max Smirnov (SMIRNOV)
Yes! I did it! :)
P.S. Sorry, I'm tired now, so I'll write about this script tomorrow.
P.P.S.
From: Michael Gibson
Wow Max that is so super cool!
My favorite part is being able to scrub through all the generated frames at the end!
The spheres are pretty slippery!
- Michael
Image Attachments:
clothsim.gif
From: BurrMan
"""My favorite part is being able to scrub through all the generated frames at the end!"""""""""
Should be able to do the screencapture on all those frames for a sequential animation!!!! It "IS" very cool.
Thanks Max.
From: wastzzz
Great, works really well. Is it possible in the future to use other objects than spheres?
From: DannyT (DANTAS)
Absolutely awesome Max!
Here's a quick model and render using the Cloth and vSpray scripts :)
-
Image Attachments:
Doughnut_01.jpg
Doughnut_02.jpg
From: Frenchy Pilou (PILOU)
Very appetizing Danny
and bravo again Max the Wizard of Script Land!
From: Max Smirnov (SMIRNOV)
Hi Danny,
I'm impressed, looks great!
wastzzz
>>>Great, works really well. Is it possible in the future to use other objects than spheres?
I tested this script with other simple shapes (cubes, cylinders), but I am not satisfied with the quality. A cloth stretched over sharp edges looks really bad.
Also I tested it with complex curved shapes. It works, but veeeerrrrry sloooooow...... I need a fast algorithm for collision detection between points and surfaces.
BTW, Don't forget that you can use a lot of spheres :)
From: Marc (TELLIER)
Most impressive!
Marc
From: Frenchy Pilou (PILOU)
Hello Max
When you select points does it possible to have a "circular selection" ?
It's possible by hands with your script but it's some tiedous! :)
And will be very useful in many other cases than your script ! ;)
Have happy coding!
From: Max Smirnov (SMIRNOV)
Hi Pilou
You read my mind :)
From: Frenchy Pilou (PILOU)
I am a medium! :)
From: Frenchy Pilou (PILOU)
I am making the French version but have 2 questions! :)
http://moiscript.weebly.com/simulation-tissu.html
Where is this text who say to press Done for translate it?
and when I abort and relaunch the script with something selected i have this message
where is it for translate it?
From: Max Smirnov (SMIRNOV)
>>Where is this text who say to press Done for translate it?
_Cloth.js, line 53
>>and when I abort and relaunch the script with something selected i have this message where is it for translate it?
_Cloth.js, line 13
(forgot to change this message)
I think you should shorten the labels. :)
From: Frenchy Pilou (PILOU)
Thx for the infos! I had researched only on the HTM :)
From: Frenchy Pilou (PILOU)
Seems I can't modify the JS file without this!
In what code I must save the modifications for have French accents ? Normally I use utf-8
Of course I see nothing like this when I read the line 1 before the // !
From: Michael Gibson
Hi Pilou,
> In what code I must save the modifications for have French accents ? Normally I use utf-8
The mechanism that loads text files like the .js file knows how to load either ascii files or UTF-16 (little endian), so possibly UTF-16 could work.
- Michael
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