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From: Andrei Samardac
***All videos from this thread are collected in tis post! Subscribe to my youtube channel:
http://www.youtube.com/samardac
SAMARDAC METHOD for 3D Artists!
During my experience with MOI, I found the original path to work, that allows to 3D artist use MOI in very fun and effective way.
Example of models that was made using this method:
Basic Course of organic shapes in MOI (Loft (Loose, Exact)):
Part 1
Part 2
Part 3
Part 4
Basics:
MOI 3D, Advanced Surface Manipulation - Blend.
Making different stuff.
LOFT SCAN:
More info here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=6095.1
CHEESE
More info here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=6101.1
Loft vs other Commands:
From: Michael Gibson
Thanks for collecting these in one place, Andrei!
I've added a link to your post here on the Tutorials section of the wiki.
- Michael
From: Andrei Samardac
No problem Michael.
One thing wont to mention about this method.
If you are make model by using blueprints for 100% precis modeling for father industrial manufacturing, this method like any other organic methods is not 100% precise.
But if you make models for Render, Concept Art, Sketching or any other purpose where no need for perfect precision this method works great!
From: Frenchy Pilou (PILOU)
Little vade-mecum of Lofting!
From: Andrei Samardac
Example of Bigfoot Tires with LOFT.
From: Andrei Samardac
Slowly but my method finds its shape.
These are the basics! It is some kind of core that must be seen if you want to work my way. It' is not for CAD users it is for 3D Artists.
We will explore Revolve, Rail Revolve and LOFT.
Advantages:
1. Allow to build organic and hard surface stuff.
2. Create simple topology with one surface and one seam.
3. Practically no need to fillet (no pain any more)
4. Dynamic updates
5. A very little amount of edges. It allow to save great amount of PC power.
Disadvantage.
Not good for precise CAD modelling.
From: kevjon
Thanks for posting these Andrei.
I've download most of them, just need to find time watch them. I'm sure when I do, I will pick up some very handy tips which will speed up my workflow and give me cleaner, smoother results.
From: ed (EDDYF)
Thanks for making your "Basics" tutorial Andrei.
I will certainly look at Rail Revolve in a new way!
I also need to re-think my use of Fillets and keep them to a minimum.
Ed
From: Andrei Samardac
Hay guys no problem) If you have any questions, let me know)
Message 6058.10 was deleted
From: Andrei Samardac
Some new videos,
Transitioned Recessed Surface, very simple and cool method.
and some details of making this:
From: Raoul
Thanks for your tutorials Andrei.
You give a lot of helpfull and detailed information.
About your video Blend method (Moi 3D Blend), I have a question:
After 50 seconds the 15 cv points are shown.
One second later the cv points are still there but repositioned while the form is still unchanged.
I try to do the same to check this method, but I do not succeed.
Can you tell me how you do that?
Raoul
From: Andrei Samardac
You have to use this comand: ShrinkTrimmedSrf. It will shrink surface to it's size.
From: Raoul
Aah,
So simple.
I keep on learning everyday!
Thanks Andrei.
From: Andrei Samardac
I can tell you more, may be you do not know, If you delete all edges of trimed surface before you aplly that shrink comand you can restore all surface! This way you can also remove holes in surfaces.
From: Raoul
Hi Andrei,
I was not aware of that.
Thanks again!
Raoul
From: Andrei Samardac
Some new stuff: MOI 3D, ADVANCED SWEEP, LOFT/BOOLEAN
From: Frenchy Pilou (PILOU)
Bravo! Absolutly very efficient!
From: Andrei Samardac
Thanx Pilou :)
And the example of using advansed LOFT/Boolean :
From: ed (EDDYF)
Andrei - Thank you for taking the time to make these examples.
Ed
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