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Full Version: Funny thing at the opposite of Moi ;)

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From: Metin Seven (SEVENSHEAVEN)
8 Oct 2014   [#40]


I love these kinds of experiments. Paint3D has an option to weld vertices before exporting to Obj, so you've got one manifold mesh with the outer voxel sides as quad polygons. Very suitable for subdivision, to get nice filleted edges.
From: Frenchy Pilou (PILOU)
14 Oct 2014   [#41]
Edit http://moi3d.com/forum/index.php?webtag=MOI&msg=4446.163 See here for the 0.99 (nov 2017)

Magica Voxels ---> obj ---> Moi :)
http://voxel.codeplex.com/ MagicaVoxel
_Importobj by Max Smirnov
Explodemove by Michael Gibson ;) (20 150 surfaces! )



From: Metin Seven (SEVENSHEAVEN)
14 Oct 2014   [#42] In reply to [#41]
Cool!
From: Frenchy Pilou (PILOU)
17 Dec 2014   [#43]
http://voxel.codeplex.com/ MagicaVoxel 0.94



From: Frenchy Pilou (PILOU)
31 Oct 2016   [#44]
MagicaVoxel0.98 (thx Shadows44) new version with Animation (24 Frames)
http://ephtracy.github.io/index.html?page=mv_main

viewer /render for volumes 2048*2048*2048 or Minecraft files!
http://ephtracy.github.io/index.html?page=mv_renderer




From: Frenchy Pilou (PILOU)
31 Oct 2016   [#45]
You can import Moi OBJ Model inside! :)




From: mkdm
1 Nov 2016   [#46] In reply to [#45]
Hi Pilou,

Yes! Magica Voxel and its Viewer are a couple of absolutely amazing software!!

With them its possible to create very funny things and they are perfect companions for Moi!

best,
From: Frenchy Pilou (PILOU)
1 Nov 2016   [#47]

From: Frenchy Pilou (PILOU)
1 Nov 2016   [#48]
Big remark!
_importObj and Subdivide by Max Smirnov makes also the trick inside Moi!
And you have Nurbs! ;)



A little more tortured but ...its by Plugin! Always astonished by what makes this Max's Plugin!


And you can re-Subdivide some times! :) (always with Max Sudivide plugin)

From: Frenchy Pilou (PILOU)
31 May 2017   [#49]


From: mkdm
1 Jun 2017   [#50] In reply to [#49]
Goxel or magicaVoxel ?

Thanks.

Marco (mkdm)
From: Frenchy Pilou (PILOU)
1 Jun 2017   [#51] In reply to [#50]
Previous post MagicaVoxel with SketchUp , Moi! ;)

Ps Goxel is made by a French guy! I have made the French code manual! ;)
http://moiscript.weebly.com/goxel.html
here modeling Goxel ;)




(Speedy render by the free Simlab Composer Light (max 1920 * 1080) :
http://www.simlab-soft.com/3d-products/simlab-composer-lite.aspx
From: mkdm
1 Jun 2017   [#52] In reply to [#51]
Thanks a lot Pilou for the info.

Very interesting the Goxel script language manual!

Is there an English version ? (I don't speak french...)

Thanks.
From: Frenchy Pilou (PILOU)
1 Jun 2017   [#53] In reply to [#52]
Of course! ;)
https://blog.noctua-software.com/goxel-procedural.html
From: mkdm
1 Jun 2017   [#54] In reply to [#53]
Thanks a lot :)
From: chrisd (CHRIS_DORDONI)
1 Jun 2017   [#55] In reply to [#53]
Great info, thanks Frenchy

Do you ever sleep? ... seems like you are always coming up with new stuff.
From: Frenchy Pilou (PILOU)
1 Jun 2017   [#56] In reply to [#55]
Some insomiac indeed! :)
From: mkdm
1 Jun 2017   [#57]
Hi Pilou!

I don't remember if you have already reported this web app, but if not,
I think you'll find rather interesting these great 3d web app from Stéphane GINIER (https://stephaneginier.com/) :

https://stephaneginier.com/archive/editSDF/



https://stephaneginier.com/sculptgl/



See you!

Marco (mkdm)
From: Frenchy Pilou (PILOU)
2 Jun 2017   [#58] In reply to [#57]
Excellent alternative to the free Sculptris http://pixologic.com/sculptris/
From: Frenchy Pilou (PILOU)
2 Jun 2017   [#59]
About the incredible online https://stephaneginier.com/archive/editSDF/
you must press the button "Apply" for validate a primitive before call a new one!


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