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Full Version: Funny thing at the opposite of Moi ;)

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From: Frenchy Pilou (PILOU)
11 Jul 2018   [#311]
About the free PBR for free SketchUp Make ! :)

For have transparency, it's a little tricky! :)

Use free online https://pixlr.com/editor/ (or your 2d favorite editor) for give to your "texture image" % of Opacity (so transparency)

+ decrease the Luminocity!!! (that the trick)

then Import the PNG inside SketchUp as usual as "Texture" (can be in redrawing over a surface)

Now don't forget in PBR to put Section "Alpha / Combined with Background" else transparency don't will existing!

For build some maps the cool free online http://cpetry.github.io/NormalMap-Online/



The PBR






Just for test: a simple plan + hard normal map for give simulate forms to waves and you can see clouds under! ;)



You can save a Material PBR! (+ maps)
Right Click on the palett of a SU materiel "used in the Model" !!! Save as
That create an .skm matrerial file that you put on the PBR folder :)
Rename a .skm file in .zip, Unzip it and you will refind all images!

Another trick for refund all SketchUp Images texture of a model
Export 3D .kmz
rename .zip, unzip, you have all image textures in a folder (only default they are rename texture, texture_0 etc...
it's not so bad! :)
From: Frenchy Pilou (PILOU)
12 Jul 2018   [#312]
Astonishing guy! Peter Draws!
Always absolutly incredible!


From: Frenchy Pilou (PILOU)
13 Jul 2018   [#313]
New free version PBR 1.43 for SkechUp Make! https://github.com/SamuelTS/SketchUp-PBR-Plugin
Library of PBR Materials is now external !
Water PBR added :)


From: Frenchy Pilou (PILOU)
14 Jul 2018   [#314]
PBR above New version 1.5 http://moi3d.com/forum/index.php?webtag=MOI&msg=4446.296
free textures https://cc0textures.com/home (+230) direct access!
2k, 4k, 8k with maps (4) JPG



with meedeek plugins (free version are existing) http://design.medeek.com/resources/medeektrussplugin.html


or more elaborated :)


From: Frenchy Pilou (PILOU)
23 Jul 2018   [#315]
Our friend Chipp makes this one! ;)


From: mkdm
23 Jul 2018   [#316] In reply to [#315]
Hello Pilou!

You know how I feel about Blender.
The more you use it, the more you love it :)

Waiting the upcoming 2.8 with Evee realtime render engine.
I expect big things with my Gtx 1080 Ti!!
From: Frenchy Pilou (PILOU)
24 Jul 2018   [#317]
For Sketchup users...

From: Frenchy Pilou (PILOU)
27 Jul 2018   [#318]
etc...






From: mkdm
27 Jul 2018   [#319] In reply to [#318]
Very useful this new series from Chipp!!
I joined his YouTube channel ;)

Blender is a wonderful tool!
From: chippwalters
27 Jul 2018   [#320]
Holy smokes! This Blender addon (Mesh Machine) video is the closest thing to NURBS with Polys.



And check out this one-- not only is interesting watching the form create, but then watching it deconstruct at the end!



Blender continues to amaze..
From: Metin Seven (METINSEVEN)
31 Jul 2018   [#321] In reply to [#320]
Hi Chipp,

Blender offers more interesting hard-surface add-ons (some free, some paid but very affordable). Here are a few, from the top of my head:


Boxcutter & Hardops:




Fast Carve:




Carver MT (ships along with Blender, you just need to activate the add-on):




Combined with (auto-)retopology in 3D-Coat or ZBrush, the possibilities are virtually endless.
From: mkdm
31 Jul 2018   [#322] In reply to [#321]
Great stuff Chipp!!

...but (for me) as long as I can..I think that the best and easiest way to create hard-surface things is with Moi.
Its Nurbs modelling tools are so powerful for that kind of stuff.

Anyway...As you said in one of your latest tutorial on your YouTube channel (that I'm following), Blender has a very bright future. Great product!
From: Frenchy Pilou (PILOU)
31 Jul 2018   [#323]
New version of 3D Coat : 4.8.20 ! ;)

Old Video!


From: mkdm
31 Jul 2018   [#324] In reply to [#323]
3D-Coat is a piece of cake! :)
Only 6 years ago it would have been impossible to have a product like that (and under 400USD!!!)
From: chippwalters
31 Jul 2018   [#325] In reply to [#321]
Hi Metin,

Thanks for sharing. The guy who created Hard Ops works with me on the Alamo project and has been trying to get me to use it for some time. It's quite powerful. I want to get the basics out of the way first.

Here's helped me with Blender and I've helped him with Moi3d.
From: Metin Seven (METINSEVEN)
7 Aug 2018   [#326] In reply to [#325]
Sounds good, Chipp. Good luck exploring Blender, I love it.
From: mkdm
13 Aug 2018   [#327]
Hello everyone!

Check it out...

BLENDER 2.8 OVERVIEW - Eevee, Grease Pencil, Matcaps & More
https://youtu.be/fh29-ZgOLxY
From: chippwalters
13 Aug 2018   [#328] In reply to [#327]
Thanks Marco for sharing :-)
From: mkdm
15 Aug 2018   [#329]
Hello everyone!

Another great "inside" for the amazing upcoming version 2.8 of Blender!

https://youtu.be/7jxii_T2Gcw
From: Frenchy Pilou (PILOU)
21 Aug 2018   [#330]
Meshroom: Photogrammetry Open Source

https://alicevision.github.io/#meshroom


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