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Full Version: Funny thing at the opposite of Moi ;)

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From: Frenchy Pilou (PILOU)
16 Apr 2018   [#277] In reply to [#276]
<< problem in importing from there to Moi. Any solution to this problem?

Seems you have not seen my little post about that! ;)

Take me five minutes for refind it! ;)

Ok Refound! :)

http://moi3d.com/forum/index.php?webtag=MOI&msg=6186.32
in this marvelous thread where there another a lot of true gems! :)

http://moi3d.com/forum/index.php?webtag=MOI&msg=6186.1

You have the complete solution in French here : http://moiscript.weebly.com/designspark-1.html
"Traiter les congés récalcitrant de MOI!"

give me 10 minutes for detailed it in English :)

Ok :)

Dealing with recalcitrant fillets from Moi!
Importing a Step object into DesignSpark Mechanical V1 (DMS)

Process the difficult fillets and then send the object back to MOi!

To do this, in DesignS save in the normal DSM format (MyObject.rsdoc)

Rename to MyObject.zip
Unzip: we have a.sab file in the SpaceClaim / Geometry folder of the dzipped folder
(in the arborescence of the folder file unziped)

Find the SabSatConverter.exe file address in the DSM directory of the original program

(in Windows to know the address of a file do Right Click + Shift on this file)
With these addresses one can fill the line of the "Windows Executor"!
You get something like that (one command line)
"C:\Program Files\DesignSpark\DesignSpark Mechanical 1.0\SabSatConverter.exe" -i "C:\Users\Desktop\MyObject.sab" -o "C:\Users\Desktop\MyObject.sat"

If it doesn't work we can try this!
You can add at the end of line -v with a parameter going from 4 to 24 for the headers of the different versions.
It seems -v 8 is the most operational!
Press Enter and the file MyObject.sat is created! Just import it into Moi!

That all : a bit tricky but working!
The key is run DesignSpark 1!!!


From: Frenchy Pilou (PILOU)
2 May 2018   [#278]
The big news of the day! :)

https://forums.autodesk.com/t5/sketchbook-forum/sketchbook-for-free-faq/td-p/7970245 SketchBook becomes free!


From: Rainydaylover (DIMITRI)
4 May 2018   [#279]
I think that we do need a similar feature in Moi too (I mean the 'predictive stroke' feature of Sketchbook)! I have met its need very often: drawing a free hand curve and needing than to refine it, so that may I have a very smoothly flowing curve, but without loosing its overall shape!

Maybe there is already a way of achieving such a thing in Moi... so, if anyone knows about it let drop a related note here, it would be very helpful indeed! : - )
From: Mindset (IGNITER)
15 May 2018   [#280]
Hello to everyone,

A software was reference quite sometime ago on our MOI forum that allows the user to draw a spline and it produces gradients extending off of it.
It was a specialized kind of paint program.
I don't know that it was posted particularly in this thread as such.

Might anyone remember it and perhaps post an additional link to it, please.
Appreciatively,
-- MindSet
From: Frenchy Pilou (PILOU)
15 May 2018   [#281] In reply to [#280]
Any image of what do you want exactly ?
Else as free 2D paint progs
Sumo Paint (online & local), Krita

As free vectorial prog
Gravit Designer (online & local)


From: Frenchy Pilou (PILOU)
15 May 2018   [#282]
Just for the fun because it's not a free prog!

It's amazing what the subdivisions'progs today can be make!
(55 videos)

From: Frenchy Pilou (PILOU)
15 May 2018   [#283]
An free easy Blender! ;)

https://www.bforartists.de


From: Frenchy Pilou (PILOU)
18 May 2018   [#284]
Free WebGL based point cloud renderer for large point clouds!
Absolutly astonished!

http://potree.org



From: mkdm
19 May 2018   [#285] In reply to [#284]
Wow! Thanks Pilou!
From: Frenchy Pilou (PILOU)
24 May 2018   [#286]
Fluid Painter
http://david.li/paint/

and other amazing WegGl applications!
http://david.li
From: mkdm
24 May 2018   [#287] In reply to [#286]
Oh yeah Pilou....!
I already knew that web app!
Amazing stuff!
From: Mindset (IGNITER)
25 May 2018   [#288]
Interesting (blender centric) blog by Sean Kennedy here:
https://openvisualfx.com

Has a listing of free graphic software here:
https://openvisualfx.com/software/

It contains a link to a Google Doc with an even more comprehensive list here:
http://tinyurl.com/freegraphicsprograms

Hope this is useful.
-- MindSet
From: Metin Seven (METINSEVEN)
28 May 2018   [#289] In reply to [#288]
Thanks for sharing, Mindset! Interesting indeed!
From: Frenchy Pilou (PILOU)
13 Jun 2018   [#290]
This one is amazing again! :)
Theory : https://affinelayer.com/pix2pix/



My speedy try :)

From: amur (STEFAN)
13 Jun 2018   [#291]
Ostagram is a very nice (free for small images) service, if you like to process pictures!

https://www.ostagram.me/static_pages/lenta?order=likes&style_id=490564

Regards
Stefan
From: Frenchy Pilou (PILOU)
13 Jun 2018   [#292] In reply to [#291]
>Ostagram

Ah yes remember this famous one !

Make some true funny things with Moi! (...and Van Gogh...and Max Smirnov...and free Simlab...(max 1920*1080) ;)




From: Frenchy Pilou (PILOU)
14 Jun 2018   [#293]
New Vectary 2 but only for the direct fun online because free version don't export anymore 3D models in generic formats! Only glTF, GLB ! :(
images yes...JPG, Png




From: Frenchy Pilou (PILOU)
14 Jun 2018   [#294]
About the Free Vectary version! :)

In fact I found a trick ! ;)

Go there : https://github.com/ksons/gltf-blender-importer
and install it inside Blender (allways a nightmare to ...navigate in menus for install Addon but... :)
You can now import your glTF/ GLB
and make any what you want with it! :)

So Vectary (free) --> Blender (free) --> Moi3D :)

glTF/ GLB --> OBJ --> with _ImportOBj by Max Smirnov --> 3DM :)




From: mkdm
2 Jul 2018   [#295]
Hello everyone!

Check this wonderful tool of 3D-Coat (I think it should be in the latest beta version)

https://youtu.be/A0HiMdnsUqA
From: Frenchy Pilou (PILOU)
4 Jul 2018   [#296]
A free PBR* render directly inside SketchUp (so for Moi3D ! ;)

* Physically-Based Rendering (PBR)

Carreful, you must intall 2 .rbz files : plugin itself
https://github.com/SamuelTS/SketchUp-PBR-Plugin/releases/tag/v1.4.5
&
https://extensions.sketchup.com/fr/content/gltf-exporter
& library
https://github.com/SamuelTS/SketchUp-PBR-Plugin/releases/download/v1.4.3/sketchup_pbr_material_lib.zip


You can edit material properties etc...

Crazzy thing! very nice rendering real time (not like these videos ultra compressed)





Following by Sammuel (creator of the plugin PBR)

Without PBR


With PBR

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