Full Version: Yet another bottle

From: Tree (TREELOY) [#1]
 7 Feb
To: ALL

Here's another bottle modelled in MOI. I find myself often thinking.....why use bump/displacement maps to model certain areas when I can just model it in MOI.











Image Attachments:
Loctite401_moi.jpg  Loctite401_small.jpg  Loctite401_zoom.jpg 

Reply


From: NightCabbage [#2]
 7 Feb
To: ALL

Heh, very nice :)

Reply


From: Michael Gibson [#3]
 7 Feb
To: ALL

Hi Tree, that looks great!

> why use bump/displacement maps to model certain areas when
> I can just model it in MOI.

Yeah for some kinds of regular patterns like grooves, it can make for a kind of sharper better look when they are actually modeled.

But texture mapping when possible can be a lot easier and save a lot of time.

I think in this case you've got just the right balance between modeled groove details and texture mapped surface bumps.

- Michael

Reply


From: Frenchy Pilou (PILOU) [#4]
 7 Feb
To: ALL

Cool model !
What is this?

Image Attachments:
Whatisthis.jpg 

Reply


From: Tree (TREELOY) [#5]
 8 Feb
To: ALL

Hi Pilou,

That...hmm......some little knob on the bottle I assume to help keep the cap from turning off (cause you never know when spontaneous cap removal can occur :P). Actually I can't say really, seems some production designer had a thing for little knobs that serve no purpose. :)

Reply


Reply to All

Back to thread list | Login

© 2010 Project Beehive Forum