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Full Version: Trouble with Fillets

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From: John (ENTANGLE)
14 Nov 2008   [#25] In reply to [#24]
Once again Michael, I am amazed. With a few tweaks on the fillet sizes it would be exactly what I was trying to achieve.

What I don't understand though is how come it's possible to fillet the whole thing at once, but not by doing the different edges around the body? I need two different fillet widths, it doesnt seem like it's possible =\
From: BurrMan
14 Nov 2008   [#26] In reply to [#25]
Part of the problem with seperating your fillet's is say you do the top one first



Then how do you consider this next?



Here is an example I made by lofting just the bottom and top curves, then I could fillet the top and bottom seperate. It produced a kind of variable, but again changed your original shape a bit.


From: Michael Gibson
14 Nov 2008   [#27] In reply to [#25]
Hi John,

> What I don't understand though is how come it's possible
> to fillet the whole thing at once, but not by doing the different
> edges around the body?

When you try to fillet in different passes, the initial fillet ends up creating some sharp corners, which creates difficult topology for the next fillet after that to try and deal with.

Burr has a good example and illustration of this above.

It tends to be ok to do multiple fillet passes if you have all smooth edges but sharp edges can create more difficult situations.


> I need two different fillet widths, it doesnt seem like it's possible =\

No, not currently in MoI, at least not easily. I do have it on my "todo" list to enable setting different batches of fillet radii within one single go of the Fillet command though.

That would probably be what you would need to solve this case.

- Michael
From: John (ENTANGLE)
14 Nov 2008   [#28] In reply to [#27]
Thanks, I guess it's back to polymodeling until the next thing I work on :P
From: Anis
23 Nov 2008   [#29] In reply to [#28]
Hi All...

I have problem with fillet.
Take a look at this, file attached :

Image Attachments:
filletcase.JPG 


From: DannyT (DANTAS)
23 Nov 2008   [#30] In reply to [#29]
Hi Anis,

The problem is got to do with the seams of the 5 wavy parts that are used for the Boolean being lined up with the seam of the cylinder.
Rotate those 5 wavy solids 90 deg before the Boolean operation and then you can Fillet.

Cheers
~Danny~
From: Anis
23 Nov 2008   [#31] In reply to [#30]
Hello Danny,

Work fine, thanks...
From: Michael Gibson
23 Nov 2008   [#32] In reply to [#31]
Yeah the fillets being able to only approach but not cross over another edge is really the single biggest remaining general fillet problem.

If that part can get fixed up then I think the fillets will actually be in pretty darn good shape after that.

- Michael
From: VG (VEGASGUITARS)
6 Sep 2018   [#33] In reply to [#6]
That looks really cool.
From: VG (VEGASGUITARS)
6 Sep 2018   [#34] In reply to [#22]
Awesome!
From: VG (VEGASGUITARS)
6 Sep 2018   [#35] In reply to [#24]
That looks excellent.

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