MoI discussion forum
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Full Version: Fast fillet removal

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From: krass
30 Aug 2022   [#18] In reply to [#17]
>>Seems you don't understand that a function of Unfillet a complex object is not yet easily existing..in Moi or inside some other progs! :)

I understand it perfectly! That is why I provided a solution to this problem using a third-party program.
That's all.
From: Frenchy Pilou (PILOU)
30 Aug 2022   [#19] In reply to [#18]
So you have now 2 solutions !
But SpaceClaim is not a low cost prog...
From: krass
30 Aug 2022   [#20] In reply to [#19]
Yes you are right.
But there is also Plasticity, it is completely free and can also remove fillets.
Not everything is not as cool as SC, but still, still ...
From: Frenchy Pilou (PILOU)
30 Aug 2022   [#21] In reply to [#20]
Beta of Plasticity is free yes but final product will more than the 25$ announced because
Kernel Parasolid is used against Kernel C3D! So price will be more than very low cost! ;)
I doubt there will 2 versions Parasolid / C3D but who knows! :)
From: krass
31 Aug 2022   [#22] In reply to [#21]
Wait - and see!
From: BurrMan
31 Aug 2022   [#23] In reply to [#22]
Post your example file. Your spaceclaim video at 1.21 created malformed geometry. Luckily they wanted the entire feature set removed or else, oops!

“Removing holes” is in regards to untrimming trimmed surfaces, which is what spaceclaim is doing there and why it was brought up when you asked about removing fillets. It is the same thing. Not “different”.

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