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From: Frenchy Pilou (PILOU)
I have said "Joint" in my above post : it's the French word for Blend! sorry...
From: Tony77
Hi micheal
I tried as you told me and I managed to get this result.
I will also try with the last tip.
Thanks
Image Attachments:
Fillet_1.JPG
From: Frenchy Pilou (PILOU)
Cool result!
From: Michael Gibson
Hi Tony, so for blending your current shaping is not good for it because the round part has such a hard change in direction in a small area here:
A blend surface is going to make itself be smooth to that and it's going to need space for that so you'll be limited to something like this:
To make it larger you would need to adjust the shaping of the round part, it needs to be something more like this where it's not such a severe change in direction between the pieces:
- Michael
Image Attachments:
tony_blend1.jpg
tony_blend2.jpg
tony_blend3.jpg
From: ed (EDDYF)
Tony -
I agree with Michael that large "melted" surfaces are difficult to join with fillets and continue to look smooth.
I approached this model using a Network consisting of 4 open red curves and 5 closed blue curves.
Rendered in Keyshot.
Ed Ferguson
From: Tony77
Thanks Ed Ferguson
Great job !! .... I'll try to do it like this ;)
From: pafurijaz
Different approach whit curve projection on central surface and blend with arm but trimmed a little
From: Frenchy Pilou (PILOU)
Variable Fillets
From: Tony77
Thanks Guys for support!!
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