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Full Version: climbing plant in 3d

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From: Frenchy Pilou (PILOU)
4 Mar 2021   [#9] In reply to [#8]
You must select all "vectors" drawn along the path! (like on my video above) ;)

So select all (Brunches + Vectors) then deselect brunches...

you will obtain your leaves resized like your different vectors...

At the end kill the vectors

Et voilĂ ...
From: Tony77
4 Mar 2021   [#10] In reply to [#9]
But do vectors have to be drawn separately with a series along a curve?
From: Frenchy Pilou (PILOU)
4 Mar 2021   [#11] In reply to [#10]
You draw your vectors (a simple line with many sizes if you want) anywhere you want!

Of course along a curve will simulate a branche :)

That works very fine...here i have 3 sizes...put a color for a more easy selection...


From: wayne hill (WAYNEHILL5202)
4 Mar 2021   [#12]
This a node was I was working on based on this example:

http://jsfiddle.net/GertG/gv2z9r72/

It is in 2D. Adding a third dimension is a future development potential for someone. :-)

The switch is for a new random generation of the branches.

Wayne

Attachments:
Branches.js
Branches.nod

Image Attachments:
Branches.JPG 


From: Frenchy Pilou (PILOU)
4 Mar 2021   [#13] In reply to [#12]
@ Wayne

Will be fine if the last lines extremities will be on a different color!

for working with the _Clone! ;)

Now i must select by hand...some painful :)
And difficult do not take branches against last extremities!

Here some white apples :)

From: John (OKEN)
4 Mar 2021   [#14] In reply to [#1]
Hi,

For me the best option for what you asking for would be to use Blender with specific addons.

Have a look there :

https://www.blender.org/download/

https://inspirationtuts.com/blender-plants-addons-vegetation-asset-packs/

https://blender-addons.org/vegetation-addon/

I do love nurbs based software like Moi3D that i use often, but unfortunately nurbs have some limits for some tasks.

Cheers

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